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Lottery Insights December Issue
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AGE 2015



Give Yourself The Edge

La Fleur 2015 Almanac

Vol. 71 No.7 - Monday May 25, 2015

A weekly snapshot of the top lottery and gaming news stories

Schafer Systems Inc.

  • IGT SPHINX 3D Game Wins "Best of Show" at Southern Gaming Summit. Full Story.
  • Proposal for the Creation of a National Lottery in Greece. Full Story.
  • Scientific Games Passes Go. Full Story.
  • Gaming Laboratories International Doubles Size of its Barcelona, Spain Lab Responding to Increased Customer Demand. Full Story.
  • There's a Lot to Like at this year's Australasian Gaming Expo. Full Story.
  • Lottery Association Claims Industry is in Chaos. Full Story.
  • iGaming Expert Panel and Demo Room take Centre Stage at Gaming In Holland Conference. Full Story.
  • Launch of Cambodian National Sports Lottery Business. Full Story.
  • Oregon Lottery Launch Loteria Scratch-It Game. Full Story.
  • New Scratch-Off Offers Half a Billion in Total Prizes. Full Story.
  • 10th Edition of the Famous Global Gambling Report from GBGC. Full Story.
  • European Parliament Approve Fourth Anti-Money Laundering Directive. Full Story.
  • China LotSynergy Successfully Expands Terminal Business to Cover 11 Provinces and Become the Top Sports Lottery Terminal Supplier. Full Story.
  • Xcelmobility Announce Expansion of Lottery Business. Full Story.
  • KeyToCasino Collated Information on Gambling Laws Around the World. Full Story.

Jumbo Interactive

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IGT SPHINX 3D Game Wins "Best of Show" at Southern Gaming Summit

LONDON, U.K. (May 18, 2015) -- International Game Technology PLC ("IGT") (NYSE:IGT) emerged from the 2015 Southern Gaming Summit in Biloxi, Miss. a winner, after the Company's SPHINX 3D™ game was named "Best of Show" in the tradeshow's annual Best of Show Slot Award Competition.

The winning slot machine was determined by Southern Gaming Summit attendees who cast their votes for the slot machine that boasted the best overall appearance, entertainment value, bonus rounds and a series of other attributes.

"It's an honor to have IGT's SPHINX 3D game recognized as 'Best of Show' at the Southern Gaming Summit. The SPHINX 3D game continues to perform exceptionally well in markets around the world," said Victor Duarte, IGT Global Chief Product Officer. "Both operators and players alike are impressed with the game's compelling True3D™ technology and extraordinary entertainment value."

This accolade joins the SPHINX 3D game's roster of other honors, including first place in Casino Enterprise Management Magazine's 2014 Slot Floor Technology Awards; a platinum award for the most innovative product of 2013 in Casino Journal's Top 20 Most Innovative Gaming Technology Products Awards; and first place in the Best Slot Product category for Global Gaming Business Magazine's 12th annual Gaming & Technology Awards.


The SPHINX 3D game is part of IGT's award-winning TRUE 3D product line that offers slot players from around the world rich, glasses-free 3D gaming experiences. The SPHINX 3D video slot features an integrated eye-tracking system that detects player position and relays it to an internal 3D engine. The image is processed and displayed so that the ideal 3D picture self-matches the player's precise line of sight, allowing freedom of movement in all directions - all without the need for special glasses.

For more information, visit the IGT or GTECH website, go to Facebook at, and follow us on Twitter, or watch IGT videos on YouTube, Play IGT's DoubleDown Casino® app on Facebook or at

About IGT

IGT (NYSE:IGT) is the global leader in gaming. We enable players to experience their favorite games across all channels and regulated segments, from Gaming Machines and Lotteries to Interactive and Social Gaming. Leveraging a wealth of premium content, substantial investment in innovation, in-depth customer intelligence, operational expertise and leading-edge technology, our gaming solutions anticipate the demands of consumers wherever they decide to play. We have a well-established local presence and relationships with governments and regulators in more than 100 countries around the world, and create value by adhering to the highest standards of service, integrity, and responsibility. IGT generated approximately $6 billion in revenues in 2014 and has more than 13,000 employees. For more information, please visit

Contact: Michelle Schenk, IGT Corporate Communications, +1 (702) 669 - 8177




Proposal for the Creation of a National Lottery in Greece

ATHENS. Greece (May 19, 2015) -- In his address to the annual General Meeting of INTRALOT Shareholders held today at the company's Innovation Centre in Athens, Mr. Socrates Kokkalis, Group Chairman, announced INTRALOT´s proposal to the Greek Government for the creation of a National Lottery, submitted to the Hellenic Minister of Finance, Mr. Yianis Varoufakis.

"According to our proposal, a National Lottery should be established upon the announcement of an international tender by the state. The tender should be organized and run by the new Hellenic Gaming Commission (HGC), that should be restructured and operate independently and not in favor of the current private monopoly" stated Mr. Kokkalis, adding that "the Lottery may be owned exclusively by the state, or co-owned by the state and insurance funds or it may even be built on a public-private partnership. The management of the Lottery ought to be awarded to an established and globally recognized company in the sector upon the submission of a business plan, for a specified time period and following the afore-mentioned international tender process."

"According to industry estimates internationally, the fee for the concession of such a license may range from €100 to €250 million for a period of 10-20 years, while the annual revenues for the state could amount to as much as €500-€600 million, including other additional side benefits. The creation of the National Lottery would follow the guiding principles of the European Union towards the liberalization of the gaming sector; it would significantly boost government revenues and it would create new jobs. The winning bidder could assume any costs of eventual litigation from legal claims against the establishment of the National Lottery potentially made by the private monopoly" added Mr. Kokkalis.


Referring to the current Greek financial situation, Mr. Kokkalis underscored "the only way to increase the domestic product growth is to release productive capacity on a vision of economic growth. INTRALOT is globally the ideal example of such a model of growth."

Presenting the new growth strategy of INTRALOT, Group CEO Mr. Antonios Kerastaris stressed the following: "Placing the player at the center of our operation, the new strategy focuses on further enriching and strengthening our products and services portfolio. We are streamlining operations focusing on B2C projects; we are strengthening our subsidiaries' management, while expanding our offer in existing jurisdictions and seeking opportunities for selective growth and greenfield development". Mr. Kerastaris added "technology is a platform for INTRALOT to accomplish its corporate goals."

"Ever committed to the values that have led INTRALOT to become one of the leading companies in the gaming industry, the new strategy of INTRALOT will further enhance the successful course of the company to the benefit of our customers, employees and shareholders", concluded Mr. Kerastaris.

INTRALOT Group's Consolidated Revenues for FY2014 grew by 20.4%, to €1,853.2m from €1,539.4m in the FY 2013 period, an increase of €313.7m. EBITDA reached €175.4m. Cash Flow from Operations reached €95.4m in the FY 2014 period, increased by 17.3% compared to the same period of 2013 (€81.3m).


INTRALOT, a public listed company, is the leading supplier of integrated gaming and transaction processing systems, innovative game content, sports betting management and interactive gaming services to state-licensed gaming organizations worldwide. Its broad portfolio of products & services, its know-how of Lottery, Betting, Racing & Video Lottery operations and its leading-edge technology, give INTRALOT a competitive advantage, which contributes directly to customers' efficiency, profitability and growth. With presence in 57 jurisdictions, about 5.400 people and revenues of €1,85 billion for 2014, INTRALOT has established its presence on all 5 continents.

For more info: Ms. Persa Kartsoli, Group Director of Corporate Communications, Phone: +30-210 6156000, Fax: +30-210 6106800, email: -



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Scientific Games Passes Go


LAS VEGAS, Nevada (May 14, 2015) -- Scientific Games Corporation (“Company”) today announced several milestones in its relationship with the Hasbro MONOPOLY brand across the Company’s Interactive business.

Scientific Games Interactive recently launched the MONOPOLY Big Event™ online slot game for European customers of its Remote Game Server. MONOPOLY Big Event™ is the first slot launched under the MONOPOLY brand since Scientific Games became the exclusive digital distributor of wagered MONOPOLY branded content outside of North America. MONOPOLY Big Event™, created by the Company’s Barcrest game development studio, is an HTML5 execution of the Company’s recently introduced UK retail product of the same name, and is available simultaneously for players wagering on web and on mobile devices from launch. Scientific Games becomes the exclusive global online distributor of wagered MONOPOLY branded casino games this summer.

In addition, Scientific Games Interactive has finalized a deal that brings its MONOPOLY-branded content to social casino game players through native iOS®, Android®, and Kindle® applications. Previously announced rights to distribute MONOPOLY branded social casino content in browser-based executions.


And further expanding on its success with the MONOPOLY brand, Scientific Games Interactive recently launched the land-based player favorite slot title Super MONOPOLY Money™ Cool Nights™ for social casino fans around the world. Now available for players of the Jackpot Party Social Casino game on Facebook®, Super MONOPOLY Money Cool Nights is the first of many social casino executions expected to launch in Calendar 2015 from the Company’s Hasbro brand library, with future launches planned for multi-channel availability on web, smartphones, and tablet devices.

Jordan Levin, President, Interactive at Scientific Games, said, “With nearly two decades of MONOPOLY brand casino game development and more than 65 unique titles in our library, we couldn’t be more excited about the launch of our authentic MONOPOLY brand games for social casino and online wagering players. The addition of this and other top-tier brands from the Hasbro library to our Interactive business and distribution platforms is a marquee milestone in our journey to provide the world’s most compelling online casino entertainment.”

About Scientific Games:

Scientific Games Corporation (NASDAQ: SGMS) is a leading developer of technology-based products and services and associated content for worldwide gaming, lottery and interactive markets. The Company’s portfolio includes gaming machines, game content and systems; table games products and utilities; instant and draw-based lottery games; server-based lottery and gaming systems; sports betting technology; loyalty and rewards programs; and interactive content and services. For more information, please visit

SOURCE: Scientific Games Corporation via Presswire.



Gaming Laboratories International (GLI®) Doubles Size of its Barcelona, Spain Lab Responding to Increased Customer Demand

BARCELONA, Spain (20 May 2015) - Responding to ever-increasing demand for its services, Gaming Laboratories International (GLI®) has doubled the size of its operation in San Cugat, Barcelona, Spain.

The lab, GLI España, opened in 2012, and since that time the company has secured a continuously increasing number of clients. The demand required GLI to devote more space, resources and manpower to accommodate its clients and maintain its fast turnaround times.

Martin Britton, Managing Director of GLI España BV said, "We have a great team working in the Barcelona office, headed by David Jimenez Gracia, who are known throughout Spain and across Europe for delivering excellent customer service. Now this expansion was necessary to ensure we are able to maintain and improve service levels to our customers."

"We recently recruited Brais Pena Sanchez as Development Manager to handle client liaison activities. In addition we have recruited additional engineering resources and are actively seeking additional staff, which is a positive sign for the future," Britton added.

For more information on the land-based, iGaming and lottery services offered at GLI España, contact the lab at:

SC Trade Center

Building III of Sant

Cugat del Valles

Barcelona, Spain


GLI serves more than 475 global jurisdictions, more than 130 of which exclusively accept GLI certification letters.

About Gaming Laboratories International

For more than 25 years, Gaming Laboratories International, LLC has continuously delivered THE best quality land-based and iGaming testing and consulting services with supreme accuracy while reducing time to market. With 21 laboratory locations spread across Africa, Asia, Australia, the Caribbean, Europe, North America and South America, GLI is the only global organization of its kind to hold U.S. and international accreditations for compliance with ISO/IEC 17025, 17020, and 17065 standards for technical competence in the gaming, wagering and lottery industries. For more information, visit:

CONTACT: Christie Eickelman, Vice President of Worldwide Marketing +1 (702) 914-2220, Email:

SOURCE: Gaming Laboratories International


AGE 2015 Banner


There's a Lot to Like at this year's Australasian Gaming Expo

Australasian Gaming Expo will be Tuesday 11 until Thursday 13

GLEBE ISLAND, Sydney, Australia (May 15, 2015) -- The Australasian Gaming Expo is less than 100 days away and the event organisers and exhibitors are ready for an even better show this year. Some of the improvements over last year are:

  • More exhibitor space - over 7,500 square metres of stands.
  • 23 new exhibitors - from "Barista in a Box" to "Portable Partitions".
  • More café space - a new café area in Hall 4.
  • Improved AGE app - with live updates and tailored messages.
  • Taxi commissionaire - outside Hall 3 to help organise taxi services.
  • Shuttle bus from James Craig Road - so pedestrians can get to the venue.
  • Venue improvements - better electrical power, better air conditioning, new pedestrian crossings and outdoor walkways.


And visitors will again be boarding the complimentary ferry service from Darling Harbour to Glebe Island - a free Sydney Harbour Cruise on all 3 event days! Complimentary shuttle buses will also operate from Central Station and Pyrmont; and from Sydney Airport.

Again this year Australasian Gaming Expo will also be offering three lucky visitors the opportunity to win a trip for two to visit the world's largest Gaming Expo, G2E, held in Las Vegas in October. (See the AGE web site for details).

This year's Australasian Gaming Expo will be Tuesday 11 until Thursday 13 August at the Sydney Exhibition Centre @ Glebe Island. Register at the AGE web site or call the Gaming Expo Help Line on 02 9211 7430.

The Australasian Gaming Expo is a trade exhibition, for management representatives of Gaming Industry Organisations only including government, regulatory, research and support bodies, clubs, hotels, casinos, resorts and similar Hospitality Industry venues. Trade suppliers are not eligible to attend the event unless exhibiting.

The Gaming Technologies Association's primary members are Ainsworth Game Technology, Aristocrat Technologies, Aruze Gaming Australia, Bally Australia, Ebet Limited, IGT (Australia) and Konami Australia.

For further information contact: Ross Ferrar CEO, Gaming Technologies Association (+61 2) 8216 0931 or

SOURCE: Gaming Technologies Association.


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Lottery Association Claims Industry is in Chaos

Lottery operators are struggling to have the government create clear and transparent legislation

PRAGUE, Czech Republic (May 14, 2015) – The Association of operators of central lottery systems and other games (SPELOS) in the Czech Republic has issued a statement criticizing the government for: “releasing irrelevant studies, nonsensical tax changes and delaying legislation.” In its statement SPELOS President, Petr Vrzáň, said: “the current situation in the gaming business is already very confusing for the operator.


Officials of the Ministry of Finance headed by Deputy Andrew Závodským in its fight against legal gambling brandishes non-relevant studies. On the basis of the media reports that the costs associated with gambling 4X exceed the benefits. This information, however, is false. No trials have proved a similar matter, is there! The statement said.

"The Ministry frequently refers to the study called Social costs of gambling in the Czech Republic. However, it is important to know that this study (that cost a quarter million dollars) originally should have been awarded so that charted the costs and revenues from gambling, which did not happen. The material, which is referred to as a new bill in Ynos are purposefully omits explaining that this area cannot objectively analyse."

The model for said material, however, was an Australian study that a suitable methodology for the calculation of income and as a result found a yield of up to $12 billion! Logically, then, the same methodology have led to the positive figures in our country, which, however, officials apparently did not fit. Strangely, it is the fact that the study, which deals with economic indicators, prepared by doctors and not by economists," said SPELOS President, Petr Vrzáň.

Treasury insists on using the study as a basis for the creation of a new law on gambling, even though it is its predictive value is almost zero.


"The officers when dealing with the financial implications should not ignore the fact that, according to another expert study, by world-renowned legal expert agencies PWC - are in the case of termination of operation of gaming devices more than 60% of these machines move into illegal businesses and revenues from these machines then wander into the gray zone. The result is that hundreds of millions of failures of public budgets and financing of sport," explained Vrzáň.

There are already hundreds of illegal gambling casinos and private clubs in our country.

The state cannot cope with the growing number of kvízomatů and similar devices that bypass the lottery law.

"While over a year ago Deputy Finance Minister Závodský said that the state would crack-down on illegal operators, it did not happen. Conversely, for some reason the illegal kvízomaty devices are being tolerated.

For example, the Brno politician Matthew Hollan recently defended these illegal facilities, stating that they are truly knowledge questions and promote a black market, adding that according to him is better to have five 5 illegal devices illegal than 5 legal devices. At the same time he informed that already fell first fine operators. He forgot to add that it is just a media bubble. Company VINDARON PRO that nearly ten million penalty was given, it does not have to pay for now, saying it would for her would be a liquidation," adds Vrzáň.


Lottery operators are struggling to create clear and transparent legislation that would firmly determine operating conditions in the Czech Republic with regard to public revenue, business investment and the fight against illegal, mostly internet operators. In recent years, the conditions changed almost from day to day. The last change is the amendment to the Members Volny, who is unsystematic and only addresses changing the tax burden, and it's completely different than the vision of the Ministry of Finance.

The adoption of the new law, after which all long call is postponed.


Association of operators of central lottery systems and other games ("SPELOS") is an association of legal entities. Its aim is to co-create professional looking in lotteries and other similar games, especially in the operation of a central lottery system ("CLS") and other games, such as local lottery systems, electro-mechanical roulette, casino games and more.

SPELOS defends the interests of its members at professional forums, in negotiations with national and local government, cooperates with similar associations, and finally supports its members in the business.


To achieve this SPELOS organizes and supports operators' meeting with representatives of state and local governments and collaborates with other associations with similar focus and experts in the area of ​​operation of the CLS and other similar games. Co-creating the legal framework in this area.

SPELOS association is also very beneficial to municipalities.

It provides them with a partnership in the preparation of regulatory generally binding regulations in legislative terms to define the conditions for specific establishments.

Members SPELOS always fulfilling the agreed parameters by which governments making the continued operation of lotteries and other similar games in their district. It tries to be a good neighbor and responsible citizens, and within its capabilities to contribute to the development of the places where it operates.

Whether for financial assistance for projects or necessary respect for the principles of decent business in everyday life. Under applicable law levies taxes and fees, which contribute significantly to the development of communities, cities and regions.

CONTACT: Petr Vrzáň, President of SPELOS, Tel: +420 724 834 375, Email:

SOURCE: SPELOS media release (translated by Google).


Gaming in Holland


iGaming Expert Panel and Demo Room take Centre Stage at Gaming In Holland Conference

AMSTERDAM, (May 19, 2015) -- Gaming In Holland - announced two major initiatives are taking place at this year's conference.

The first is the iGaming Expert Panel sessions discussing 'The Future of the Dutch Regulated iGaming and Lottery market'. In which an international line-up of keynote speakers that include Walter Bugno, CEO of GTECH Lottomatica, Mor Weizer, CEO of Playtech, Joe Saumarez Smith, Chairman Bedegaming and NED Horseracing Authority. Shall be joined by their Dutch counterparts, Marja Appelman, CEO at the Dutch Gaming Authority, Justin Franssen, Partner at Kalff, Katz & Franssen, Dennis Van Breemen, Manager Ministry of Security & Justice, Rutger-Jan Hebben, Director the Dutch remote gaming association to debate this highly anticipated conference topic.


The second major initiative of this years' show is the Demo Room. Located at de Zwijger near to Amsterdam Central Station. It promises to offer a dynamic and interactive experience, where software providers and delegates can immerse themselves in the latest technologies for iGaming.

Willem van Oort founder of Gaming In Holland, said, "The confirmed speakers on the iGaming Expert panel streams, demonstrate how important a market Holland is to these multi-national iGaming businesses. There aren't many conferences that can provide a platform for such leaders to tell their story in one location to a room full of discerning delegates."

He further added, "Gaming In Holland is in its fourth year, and we asked past delegates, what new features would they like included at future events. The Demo Room at de Zwijger was a direct result of our research program to improve the experience for our delegates. We are delighted with the location for the interactive Demo Room and we anticipate further positive feedback from delegates attending this stream at the conference."

About Gaming In Holland

  • With 1,400+ members, it serves as a platform for the exchange of information, knowledge and contacts for iGaming and Lotteries in Holland
  • The event is a 2-day conference. Registration has started. Save 150€ with the Early Bird Fee of 700€ expires May 23rd
  • Official Conference Dinner: takes place on the evening 22nd of June. The dinner will be hosted by the City of Amsterdam, in Jamie Oliver's Restaurant FIFTEEN, right next to the conference venue
  • Industry partners include Gaminglaw.Eu , EGBA, Assissa, VAN, Speel Verantwoord, GBA, IMGL
  • Media Partners: iGaming Business, Calvin Ayre, Lottery Insider, Gaming People
  • Confirmed sponsors: NMI, IAMSTERDAM, Lottovate, NYX Gaming, mGage, CDDN, Meneer Casino, Dutch Gaming Studios, Gaming Ventures,


For Press Contacts and Further Conference Media Information

Gaming In Holland - Willem van Oort Email:

Gaming In Holland Conference Coordinator - Maria Jose Munera Email: Website:

Mainstream Marketing & Communications - Mark McGuinness Email:

SOURCE: Gaming In Holland.



Launch of Cambodian National Sports Lottery Business

HONG KONG (May 19, 2015) -- China LotSynergy Holdings Limited (the “Company”) is pleased to announce that on 19th May 2015, National Sports Lottery Company Limited, which was established by Khmer First Investment Holding Group, officially launched operations under strong support from the Cambodian government and the National Olympic Committee of Cambodia.

In collaboration with National Sports Lottery Company Limited, Ace Metro Limited (“Ace Metro”), a wholly owned subsidiary of the Company, has successfully launched Cambodia National Sports Lottery’s hotline transaction system, betting terminals and lottery games, marking a milestone in the development of the Company’s international lottery business.

The 32nd Southeast Asian Games will be held in Cambodia in 2023, which is of great significance to the improvement of the nation’s image and status. To this end, in 2014, the National Olympic Committee of Cambodia formally authorized National Sports Lottery Company Limited to operate and issue lotteries, to raise funds for Southeast Asian Games and to support the development of the nation’s sports and public welfare activities.

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National Sports Lottery Company Limited signed an exclusive 10-year cooperation agreement with Ace Metro, where the two parties agreed on comprehensive collaboration to develop Cambodia’s national lottery business. Ace Metro will provide all lottery betting terminals and lottery hotline transaction and management application systems, and hold responsibilities for game development, new media lottery sales operation and management, customer service and point-of-sales training, and relevant technical support and maintenance tasks. The Company will receive revenue-sharing-based fees.

The National Sports Lottery hotline transaction system project is the only Sports Lottery project authorized by the National Olympic Committee of Cambodia. The construction of the system meets advanced international standards, supporting upwards of 10,000 sales terminals, online transactions of over 10 million player accounts, and simultaneous operation of hundreds of different game types.

The lottery printing and terminal operation interfaces support operation in both Khmer and English, and provide a full range of services, including SMS, voice calls, handheld mobile terminals, mobile apps and internet lottery purchasing services. To date, this is Cambodia’s largest, most technologically advanced and highest construction standard lottery transaction system. Ace Metro will successively roll out approximately 7,000 betting terminals across Cambodia, which will become the nation’s largest lottery project by the scale of terminal installed base points-of-sale. To date, Ace Metro and National Sport Lottery Company Limited have jointly developed the lotto-type “40 pick 6” and digit-type “4D” games, which feature high payout ratios, interesting gameplay, and are highly adaptable to the market. In the future, according to market developments, the two parties will develop more games, such as single match and high frequency games, and utilize mobile and internet channels to further expand the lottery market.

Company management believes that, as a major participant in the China lottery industry, the Company has earned the full trust of the National Olympic Committee of Cambodia and National Sports Lottery Company Limited. The launch of this extensive collaboration is another indication of the outstanding performance of the Company’s comprehensive strengths in the international lottery market.

The Company will use its actions to build a responsible and enterprising Chinese corporate identity, and join hands with National Sports Lottery Company Limited to contribute to Cambodia’s national sports and public welfare activities.

SOURCE: China LotSynergy Holdings Limited.



Oregon Lottery Launch Loteria Scratch-It Game

SALEM, Oregon (May 19, 2015) -- On Cinco de Mayo, the Oregon Lottery launched its own version of the well-known Mexican Bingo-style game, Loteria.


KTVZ.COM news reports that a popular game played by family and friends in the Hispanic community, the new Oregon Lottery Scratch-it features familiar Oregon images such as the beaver, the thunder egg and Sasquatch. The new game offers players a $10,000 top prize.

"Oregon's population is becoming increasingly diverse," said Oregon Lottery Associate Marketing Communications Manager Thais Rodick. "Currently, 12.3 percent of Oregonians are Hispanics, 4 percent are Asian American and Pacific Islanders, and 2 percent African American."

"In order to be more inclusive in our communication efforts, the Lottery has developed a multicultural plan that encompasses advertising and product development efforts to engage with the many diverse communities in Oregon."

The Lottery also created support for the Loteria Scratch-it including posters in both English and Spanish, and Spanish radio ads that will run on Hispanic radio stations statewide.

Since the Oregon Lottery began selling tickets on April 25, 1985, it has earned over $9 billion for economic development, public education, state parks and watershed enhancements. For more information on the Oregon Lottery.

SOURCE: Oregon Lottery.




New $500,000,000 Cash Scratch-Off Offers Half a Billion in Total Prizes

AUSTIN, Texas (May 19, 2015) --The new Texas Lottery® scratch-off $500,000,000 Cash offers players the chance to play for a lot of zeros! The $20 game offers half a billion in total prizes, including 50 prizes worth $1 million or more.

Schafer Systems Inc.

In conjunction with the launch of the game, the Texas Lottery’s advertising campaign will introduce players to the “Zero Factory,” which gives players a fun behind-the-scenes look at how all those zeros are made.

$500,000,000 Cash will feature 10 top prize tickets worth $2.5 million and 40 second-tier prizewinning tickets worth $1 million. Overall odds of winning any prize in $500,000,000 Cash are one in 2.76, including break-even prizes.

About the Texas Lottery

Beginning with the first ticket sold in 1992, the Texas Lottery has generated $23 billion in revenue for the state and distributed $45 billion in prizes to lottery players.

Since 1997, the Texas Lottery has contributed $17 billion to the Foundation School Fund, which supports public education in Texas.

As authorized by the Texas Legislature, certain Texas Lottery revenues benefit state programs including the Fund for Veterans’ Assistance.

The Texas Lottery provides several entertaining games for lottery players including Powerball®, Mega Millions®, Lotto Texas®, All or Nothing™, Texas Two Step®, Pick 3™, Daily 4™, Cash Five® and scratch-offs.

For more information visit us on Facebook, Twitter, Instagram, YouTube or at:

SOURCE: Texas Lottery.



10th Edition of the Famous Global Gambling Report from GBGC

ISLE oF MAN (May 19, 2015) -- The world's global gambling revenues surpassed US$ 450 billion in 2014, according to the analysis in Global Betting and Gaming Consultants' new tenth edition of its Global Gambling Report.

The market grew by just 1.1% in 2013 but performed more strongly in 2014, rising by 3.2%, according to the provisional data.

Asia overtook North America as the largest gambling region in 2010 and Asia continues to hold the top spot, accounting for almost 33% of global gambling revenues. This celebrated report containing more than 2250 pages plus 80,000 data points is unsurpassed in detail and accuracy and is widely accepted by governments, operators, lotteries, tech firms, investments banks as the most informative work on the global gambling industry. Every country where gambling takes place has a dedicated chapter.

Find out more at this direct link (It will open in a seperate Tab).

Contact +44 (0)1624 827138.

New Just Released - Interactive Gambling Report - May 2015

This report (latest update April 2015) discusses the main issues surrounding the Interactive gambling industry from regulatory and payment issues to advertising, along with hundreds of data points for each segment of the industry. There is detail on Interactive gambling revenues in each country along with forecasts now to 2019. The major companies are also tracked through the iGBGC index of leading quoted companies.

Find out more at this direct link (It will open in a seperate Tab).

For further Information Contact: Warwick Bartlett

Chief Executive GBGC

T +44 (0) 1624 827138 C +447624483921



European Parliament Approve Fourth Anti-Money Laundering Directive

BUSSELS, Belgium (May 22, 2015) -- EGBA welcomes the final agreement of the 4th anti money laundering directive, which will ensure that for the first time the online gambling sector will be subject to one set of AML rules in the whole of the European Union.


Now that the European Parliament approved the new anti-money laundering directive after two years of negotiations, the directive is soon to be published in the Official Journal of the EU. Member States will, from then on, have two years to transpose the directive into national law.

Maarten Haijer, Secretary General of EGBA said: "EGBA has actively engaged with the EU institutions to include online gambling in the new directive. It should ensure that EU online gambling providers now have 1 rather than 28 sets of AML rules to comply with to provide their services in the EU. "

"The risk based assessment underpinning the directive will apply to all services, with the exception of land based casino's where there can be larger sums of cash money involved."

"Thanks to the perfect traceability of transactions and the already existing identification tools used by online gambling operators, EGBA is confident that the directive will further add to the safe provision of EU regulated online gambling services."


He also stated: "The Member States now have to transpose the directive into their national legislation. EGBA stands ready to assist the national regulators in this exercise in order to arrive at national frameworks which are consistent among each other and do not add to the fragmentation of the market. Special attention should also be dedicated to consistency with already existing local gambling legislation."

The European Parliament press release is available on this link (the page will open in a seperate Tab).

For more information, please CONTACT: Maarten Haijer, Secretary General of EGBA: +32 2 554 08 90, Email:

About EGBA

The EGBA is an association of leading European gaming and betting operators Bet-at-home, BetClic,, Expekt, and Unibet.

The Gibraltar Betting and Gaming Association (GBGA) is an affiliate member of EGBA. EGBA is a Brussels-based non-profit association. I


t promotes the rights of more than 20 million adult European citizens to participate in online gambling of their choice in an informed, regulated, safe and secure environment.

While online gambling remains a smaller part of the total gambling market (15%), based upon innovation, technology and digital consumer demand, online gambling transformed itself into an industry champion of the European digital economy with material spin-over effects towards other digital economies and strong synergies with sports.

EGBA members have invested more than €600M into digital security and contributed to sports with more than €800M, mainly via sponsorship deal and purchasing innovative sports streaming rights.


In February 2013 the European Commission published its proposal for a renewed anti-money laundering directive.

In December 2014 the negotiating teams of the European Parliament, the European Commission and the Council of Ministers reached an agreement of the text.

The Council of Ministers adopted its final position on 20 April 2015.




China LotSynergy Successfully Expands Terminal Business to Cover 11 Provinces and Become the Top Sports Lottery Terminal Supplier

CHINA (May 15, 2015) -- China LotSynergy Holdings Limited (the “Company”) is pleased to announce that Guangzhou Lottnal Terminal Company Limited (“Lottnal”), a subsidiary of the company, has successively won bids to supply Sports Lottery terminals to Shaanxi and Hunan provinces. So far this year, the Company has become the top Sports Lottery terminal supplier by sales volume.

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In recent years, the Sports Lottery markets of Shaanxi and Hunan provinces have been on a high growth path. Over the past three years, Sports Lottery sales in the two provinces have, on average, exceeded a compound annual growth rate (“CAGR”) of more than 35%, surpassing the roughly 20% CAGR growth of both the nationwide Sports Lottery market and the overall China lottery market. Shaanxi Sports Lottery sales reached RMB 4.1 billion in 2014, representing growth of 83.5% year-on-year (“YOY”); from January to March 2015, it maintained sales growth of 85% YOY. Hunan Sports Lottery sales reached nearly RMB 6.0 billion in 2014 and represented growth of 62.5% YOY, ranking 13th nationwide by sales growth..

With the addition of Shaanxi and Hunan, the Company has successfully expanded its Sports Lottery terminal business to cover 11 provinces and regions across China. So far this year, the Company has secured an approximately 32% share of the total purchase volume of Sports Lottery terminals nationwide, and has become the top Sports Lottery terminal supplier.

The Company launched its Sports Lottery terminal supply business in 2013. In 2014, it advanced to become a top three supplier, and in only two years’ time, secured its position as the industry leader in 2015. This is a result of the Company’s many years of focus on the public welfare lottery industry, and reflects the continued popularity of the China LotSynergy brand. Faced with increasingly fierce competition in the Sports Lottery market, the Company will redouble its efforts to continuously strengthen and expand its competitive advantages, accelerate expansion into new markets and maintain its industry leading position, in order to contribute to the Chinese public welfare lottery market.

SOURCE: China LotSynergy Holdings Limited.


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Xcelmobility Announce Expansion of Lottery Business

PALO ALTO, California (May 18, 2015) -- XcelMobility, Inc. (OTCBB: XCLL), a leading online lottery service provider, today updates investors on lottery business market in China.

In January of this year the Company announced the strategic decision to focus the company on its online lottery opportunity. The company is proud to announce that we have completed the transition and we are now expanding our facilities and services to keep up with the demand in China. The company is now fully operational to meet the needs of online lottery players in China. Our lottery business expansion included these important changes and additions:

  • Completing our move into new and larger facilities to allow the lottery group to grow rapidly without worry of disruptions. The new facility is located in the Central Business District of Shenzhen China in the heart of the very modern Futian business district.
  • The Company has launched a new and updated corporate website. to better reflect the new lottery business direction of the company.
  • The company has launched a new online lottery portal allowing for lottery players to quickly and easily administer lottery accounts and purchase lottery products.
  • Numerous experienced gaming professionals were added to help grow the lottery business.
  • The company is adding third party distribution partners in all regions of China.
  • The company recently announced an important marketing partnership with China Mobile to make it easy for customers to buy lottery products and collect lottery winnings.


Xcelmobility's mobile lottery business is now fully operational and is servicing mobile lottery customers in China.

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We have begun to generate revenues from lottery services and we expect to see a rapid growth in service revenue in the second half of the calendar year. The Company's CEO Ryan Ge comments "The Xcelmobility team has worked hard to make this important transition to the lottery market. We are happy to see things fully operational so that we can grow quickly in this lucrative and high growth market. Our recent partnership with China Mobile gives us great credibility with lottery players. Having strong and trusted partners is an important ingredient for lottery business success in China."

The Ministry of Finance announced that 2014 was another record year for lottery business growth. Total lottery sales in 2014 came to US $61.5 Billion, up 23.6% from 2013's total.

About XcelMobility, Inc.

XcelMobility is a leading online lottery service provider in China. The company aggregates and processes lottery purchase orders from registered user accounts and derive revenues from service fees paid by provincial sports lottery administration centers for the purchase orders of welfare and sports lottery products. We focus on China's burgeoning online lottery market of well over 300 Million Users and growth rates of over 23% per year.

For more information visit:

SOURCE: XcelMobility, Inc.


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KeyToCasino Collated Information on Gambling Laws Around the World

GERMANY (May 12, 2015) -- KeyToCasino research team has collected information on gambling laws for 225 countries and territories of the world and conveniently organized it as a table and as a map. The laws for land-based casinos and for online gambling are presented separately.

For the land-based casinos, the information is color-coded as follows:

red for banned, orange for legal for foreign travelers only, yellow for legal in limited localities, and green for legal all over the country.

Online gambling laws are split into two categories: laws for the operators and laws for the players. Operators are marked as:

  • Red if they are banned in the given country,
  • Orange if local casinos are banned and foreign ones are allowed,
  • Yellow if license is required for all online casinos,
  • Light green if license is required for local casinos only, and
  • Green if online gambling is not prohibited at all.


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For the players, red color means criminal penalty for online gambling, yellow means administrative penalty, and green means no penalty at all

All the sources and links to the original laws as well as their English translations are available in the table, the Sources column. The number in the Score column means how the country stands in terms of gambling availability. The closer this score is to the 1 000, the better this country is for the online gambling.

The scores were out of 1,000 with 500 points based on online casino accessibility. For the remaining 500 points, casino laws, penalties, access and financial blocks were taken into consideration. The United States got the worst Gambling Availability Score with 311 points followed by Iran with 407 points and France with 412 points. In the United States, where online gambling is banned on a federal level, gamblers cannot access 72 percent of the world’s online casinos. Other countries’ scores are also available.

Over 50 percent of the world's population is banned from accessing online casinos in their own countries. On the other hand, over 60 countries around the world license online gambling which allows their citizens to bet. This is according to new research. It found that the situation in terms of gambling availability varies greatly from country to country.

In some countries casinos of any type, either land-based or online, are banned, while in others they are allowed. In those countries where casinos are allowed some ban local companies from operating a casino, while foreign firms continue to trade. Quirky rules also exist. For example, some countries ban their citizens from casinos but allow visitors play, and in at least one country casinos are only available to people who earn a high enough salary.

The research was carried out by the KeyToCasino research team. The authors analyzed the gambling laws in 225 countries and territories by looking at a range of sources in 46 different languages. The sources in each of the countries where the information was collated varied:

  • In 83 percent of the countries, the information on casinos was available on official, local sources such as government run websites.
  • In 12 percent of the countries, the information obtained for the research came from reputable local sources, but they were not official websites. Examples include major local newspapers and the websites of law firms.
  • In the remaining five percent the information was only available from non-local or less reliable sources.


Thus, for the 95 percent of the countries, or 98 percent of the world population, the information came from local, reputable sources. All of the underlying data and the sources are available on the Link.

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The report is based on the data as of March 1st, 2015. The tables, however, are constantly updated to reflect the current position of casino and gambling availability around the world.

Some Background First

In conducting the research, KeyToCasino team wanted to give a snapshot of the state of global regulations on casinos, and the different barriers faced by players around the world.

Regulations governing gambling have been enforced by governments and leaders for almost as long as gambling has existed. This goes all the way back to ancient Chinese and Roman societies. The modern casino, as we know it today, has its origins in the 17th century Europe. It was called the Il Ridotto and it was located in Venice in Italy. It opened in 1638 and facilitated gambling during the carnival season, under control by the Italian government.

Today almost every country in the world has its own gambling laws, although in some places gambling is not regulated at all. In many countries the industry is controlled through licensing and supervision, but there are some places where gambling is completely forbidden.

The Findings: Please forward to continue reading the full article with associated graphis and tables. Click Here

SOURCE: KeyToCasino.


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