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Lottery Insights December Issue
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of Lottery Insights

NASPL Matrix



Give Yourself The Edge

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World Lottery Summit


A Weekly Snapshot of the Top Lottery and Gaming News Stories

Vol. 77 No.3 - Monday October 17, 2016

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Michigan Lottery Commissioner M. Scott Bowen Stepping Down After Nine Years of Service


LANSING, Michigan (October 7, 2016) -- M. Scott Bowen announced today his plans to step down from his role as Commissioner of the Michigan Lottery after nine years of service. Gov. Rick Snyder plans to accept Bowen’s resignation and will begin the process to find his replacement. Bowen’s resignation is effective Feb. 18, 2017.

Scott’s work at Michigan Lottery has been critical to the reinvention of Michigan, with the lottery providing significant support for public education in our state,” Snyder said.


While I am sad to accept his resignation, I wish Scott all the best as he pursues new opportunities in the private sector.”

Bowen was appointed Lottery Commissioner in January 2008 and is the Lottery’s longest serving commissioner. Under Bowen’s leadership, the Michigan Lottery has provided $6.8 billion to support public education while garnering $22.8 billion in sales during his nine years of leading the agency.

Serving as the Commissioner of the Michigan Lottery has been a great honor and wonderful opportunity,” Bowen said.  “The Lottery’s success during my tenure reflects the hard work and dedication of the Lottery employees and its retailers, who are proud to carry out the agency’s mission of providing funds for public education in our state.  The Michigan Lottery consistently ranks as one of the top-performing lotteries in the nation because of their efforts.”

The Michigan Lottery developed and launched several industry-leading innovations under Bowen’s leadership, most notably online games, first offered to players in August 2014. The Lottery’s online games launch was the most successful in North American lottery history.

The Lottery projects the online games will provide incremental growth and contribute an additional $480 million to the School Aid Fund in the first eight years of operation.  More than 414,000 players have registered to play Lottery games online.

Bowen, a strong advocate for responsible gaming, also guided an expansion of the Lottery’s efforts to help players play responsibly.  The Michigan Lottery became the first lottery in the United States to receive certification for its commitment to responsible internet gaming.

SOURCE: Governor’s Office.



INTRALOT and FIFA Early Warning System Sign Cooperation Agreement to Promote and Protect Football Integrity


ATHENS, Greece (October 6, 2016) -- INTRALOT signed a cooperation agreement with FIFA’s subsidiary Early Warning System (EWS) becoming an integral part of FIFA’s global endeavor to promote and protect the integrity of football. By establishing a trusted communication platform, the two parties have agreed to exchange information on irregular and suspicious betting activities, so as to detect and prevent attempted manipulation and match-fixing.

Mr. Socrates S. Kokkalis, INTRALOT Group Deputy Chief Executive Officer, stated: “Our new agreement with EWS at Group level, is the continuation of the excellent cooperation we have established since 2008, when INTRALOT subsidiary ‘Betting Company’ joined EWS’ international network of partners. Transparency and integrity are INTRALOT Group’s core values and we are very proud to be part of a global alliance that actively safeguards them.”

INTRALOT’s expertise has been applied to betting markets around the world to make INTRALOT the world’s No 1 Sports betting operator in government regulated markets, handling the largest fixed odds sports book, trading billions of sales on bets annually.


Since 1999, INTRALOT has been enabling and assisting licensed lotteries and operators in diverse regulated markets worldwide to offer full betting products or has operated its own licensed operation or participated in operator joint ventures.

For the core sports betting business activity, INTRALOT has established a dedicated Betting Department, which is WLA, ISO 27001 and 9001 certified for its products, services and procedures and is currently engaged, either as technology partner or commercial operator, in 18 betting projects around the world.

Since 2006, Early Warning System GmbH (EWS) has been supporting FIFA in preventing, detecting and investigating match manipulation. EWS forms an integral component of FIFA’s Integrity Initiative and the aim is to support FIFA in the protection of the integrity of football and in the implementation of FIFA’s integrity program.


INTRALOT, a public listed company established in 1992, is a leading gaming solutions supplier and operator active in 54 regulated jurisdictions around the globe. With €1.91 billion turnover and a global workforce of approximately 5,100 employees in 2015, INTRALOT is an innovation – driven corporation focusing its product development on the customer experience. The company is uniquely positioned to offer to lottery and gaming organizations across geographies market-tested solutions and retail operational expertise. Through the use of a dynamic and omni-channel approach, INTRALOT offers an integrated portfolio of best-in-class gaming systems and product solutions & services addressing all gaming verticals (Lottery, Betting, Interactive, VLT). Players can enjoy a seamless and personalized experience through exciting games and premium content across multiple delivery channels, both retail and interactive. INTRALOT has been awarded with the prestigious WLA Responsible Gaming Framework Certification by the World Lottery Association (WLA) for its global lottery operations.

For more information CONTACT: Ms. Dimitra Tzimou, Corporate Relations Manager, Phone: +30-210 6156000, Fax: +30-210 6106800, email:




Scientific Games and Warner Bros. Consumer Products Announce Multi-Property, Multi-Year Partnership for Top-Tier Brands

Company Launched Broad Warner Bros. Consumer Products Portfolio, including SEINFELD™, WILLY WONKA AND THE CHOCOLATE FACTORY™, THE BACHELOR™ and NATIONAL LAMPOON'S VACATION™ at Global Gaming Expo (G2E®) September 27-29 In Las Vegas


LAS VEGAS, Nevada (October 6, 2016) --  Scientific Games Corporation (NASDAQ: SGMS) ("Scientific Games" or the "Company") and Warner Bros. Consumer Products today announced a multi-property, multi-year partnership to bring top-tier brands from Warner Bros.' powerhouse portfolio. These brands were revealed at the Global Gaming Expo ("G2E") in Las Vegas last week.

The multi-year partnership pairs Warner Bros. Consumer Products' globally recognized brands with the technology and innovation from industry-leading game developer, Scientific Games.  Warner Bros. Consumer Products' highly successful brand licensing offerings include timeless player favourites such as AUSTIN POWERS(TM), CADDYSHACK™, THE FLINTSTONES™, FRIENDS™, THE LORD OF THE RINGS™,  WACKY RACES™, THE WIZARD OF OZ™ and WONDER WOMAN™, among many others.

At G2E, the world's largest casino gaming conference and exhibition held annually at the Sands Expo® in Las Vegas, Scientific Games showcased new Warner Bros. Consumer Products licensed slot games, including:



Along with other Warner Bros. Consumer Products licensed titles extending the Company's offerings of omni-channel experiences for all players.

SEINFELD, the 10-time Emmy Award-winning hit television comedy series, named by TV Guide as one of the "greatest TV programs of all time," is a comedy that takes players into the quirky lives of Jerry Seinfeld and his friends George Costanza, Elaine Benes, and Cosmo Kramer and the hilarious antics of their daily lives in an Upper West Side Manhattan apartment building. The hit sitcom ran for nine seasons, featuring the timeless humor and witty sayings turned cultural references such as "Yada Yada Yada," "No Soup for You!," "It's a Festivus Miracle!" and "Serenity Now."


WILLY WONKA & THE CHOCOLATE FACTORY, is the unforgettable film from 1971 that takes fans on the journey through the deliciously delightful, whimsically wonderful world of Willy Wonka and his Chocolate Factory.

THE BACHELOR, the hit romance reality television series from Warner Horizon Television, is a pop culture staple and celebrated its 20th season this year. For more than a decade, this romantic rollercoaster ride has been one of TV's top social media and water cooler shows, as one lucky man and more than 20 lucky women have the unique opportunity to find true love.

NATIONAL LAMPOON'S VACATION, based on the 1983 box-office hit comedy, follows the unconventional Griswold family on their unforgettable cross-country vacation road trip to visit the "Walley World" fun park.

The multi-year partnership pairs Warner Bros. Consumer Products' globally recognized brands with the technology and innovation from industry-leading game developer, Scientific Games.  Warner Bros. Consumer Products' highly successful brand licensing offerings include timeless player favorites such as AUSTIN POWERS™, CADDYSHACK™, THE FLINTSTONES™, FRIENDS™, THE LORD OF THE RINGS™,  WACKY RACES™, THE WIZARD OF OZ™ and WONDER WOMAN™, among many others.

"We're excited to continue our partnership with Scientific Games and bring many of Warner Bros.' iconic brands and characters to fans through new, immersive and entertaining games," said Pam Lifford, President, Warner Bros. Consumer Products.  "This collaboration will allow us to leverage our popular brands in creative ways and across channels to captivate players and make new consumer connections in the gaming space."

Scientific Games

Scientific Games' portfolio of Warner Bros. Consumer Products licensed brands covers a broad spectrum of genres, including comedy, popular sitcoms, reality TV, science fiction, movie classics and more.  This widely appealing content offers the ability to reach an omni-channel audience of players across multiple platforms such as land-based slot machines, online real-money gaming and lottery instant ticket games.

Scientific Games Chief Executive Officer and President, Kevin Sheehan, said, "The expansion of our Warner Bros. Consumer Products partnership mirrors the growth and evolution of our business, which after mergers with Bally Technologies and WMS Gaming now includes the broadest portfolio of end-to-end solutions for the gaming and lottery industries. The convergence of players across multiple channels in land-based casino, real-money gaming and lottery entertainment, affords us an unprecedented opportunity to capitalize on our investment in these timeless and popular Warner Bros. brands to delight players wherever they like to engage with our products. I am confident that this slate of powerhouse brands will help us grow and continue to deliver on our mission of providing the world's best gaming and lottery experiences."

About Scientific Games

Scientific Games Corporation (NASDAQ:SGMS) is a leading developer of technology-based products and services and associated content for worldwide gaming, lottery and interactive markets. The Company's portfolio includes gaming machines, game content and systems; table games products and shufflers; instant and draw-based lottery games; server-based lottery and gaming systems; sports betting technology; loyalty and rewards programs; and interactive content and services. For more information, please visit

About Warner Bros. Consumer Products

Warner Bros. Consumer Products, a Warner Bros. Entertainment Company, is one of the leading licensing and retail merchandising organizations in the world.

Scientific Games Company CONTACTS:


Investor Relations:

Bill Pfund

Vice President, Investor Relations

+1 702-532-7663

Media Relations:

Mollie Cole

Director, Corporate Communications

+1 773-961-1194


SOURCE: Scientific Games Corporation.



Maryland Lottery’s Successful $10 Instant Ticket Shines With Pollard Banknote’s Innovative Scratch FX®


WINNIPEG, Manitoba (October 13, 2016) -- Pollard Banknote Limited (TSX: PBL) (“Pollard Banknote”) is pleased to congratulate the Maryland Lottery and Gaming Control Agency (“Maryland Lottery”) on the success of its $10 instant game, $250,000! High Rollers Club. Based on the first 25 weeks of sales, this game is selling 29% higher than the Lottery’s average $10 game since 2013. To date, $250,000! High Rollers Club has earned close to $15.8 million in sales for the Lottery (all figures in USD).

The strong performance of $250,000! High Rollers Club was a contributing factor in the 25% jump in the Lottery’s $10 instant game sales from FY2015 to FY2016. The game’s sales also played a role in the Lottery’s overall instant sales growth; FY2016 sales reached a record high of $611.3 million, a 12% increase over the previous year.

High Rollers Club

Launched in February 2016, $250,000! High Rollers Club is available in two designs, both reflecting two popular lottery themes: cash and casino gaming. One design is set on an elegant black pattern, while the other is on a lush red backdrop. While stylistically similar, the two versions’ game play areas are unique.

This outstanding ticket shines with Scratch FX®, a patented Pollard Banknote printing feature that adds sparkling effects to enhance an instant ticket’s visual appeal. The gold Scratch FX® contrasts with the black and red backgrounds for a premium look. Further heightening the game’s aesthetic appearance, its high-gloss varnish finish. These design treatments come together to create an eye-catching ticket that stands out at retail to attract impulse buyers.

Pollard Banknote’s Scratch FX® products have been helping lotteries grow sales for more than 10 years. More than 500 Scratch FX® games have been launched by 42 lotteries worldwide, earning over $10 billion in sales.

Pollard Banknote is thrilled about the success of the Maryland Lottery’s latest $10 ticket enhanced with Scratch FX®,” said Jennifer Westbury, Executive Vice President, Sales & Customer Development, Pollard Banknote.


Over more than 10 years as the Lottery’s primary instant ticket contractor, we have worked hard to support the Lottery with great innovative products and value-add services like expert design, marketing insights and strategic guidance to help drive sales for good causes. We look forward to continuing this collaborative relationship with the Lottery.”

The Maryland Lottery and Gaming Control Agency generates revenue to help support good causes within Maryland. Since its inception in 1973, the Lottery has generated $15 billion in revenue to the State and awarded more than $23.3 billion in prizes to players. In fiscal year 2016 the Maryland Lottery contributed $569.8 million in revenue to the state’s General Fund, which supports education, public health, public safety, human resources and the environment.

About Pollard Banknote

Pollard Banknote is a leading lottery partner to more than 60 lotteries worldwide, providing high quality instant ticket products, licensed games, and strategic marketing and management services for both traditional instant games and the emerging iLottery space of web, mobile and social channels. The company is a proven innovator and has decades of experience helping lotteries to maximize player engagement, sales and proceeds for good causes. Pollard Banknote also plays a major role in the charitable pull-tab and bingo markets in North America. Established in 1907, Pollard Banknote is owned approximately 73.5% by the Pollard family and 26.5% by public shareholders and is publicly traded on the TSX (PBL). For more information, please visit our website at

For more information CONTACT:


Doug Pollard

Co-Chief Executive Officer

T: (204) 474-2323

John Pollard
Co-Chief Executive

T: (204) 474-2323

Rob Rose
Chief Financial Officer
T: (204) 474-2323


SOURCE: Pollard Banknote.


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Gaming Laboratories International (GLI®) Authorized to Test for the New York State Gaming Commission


LAKEWOOD, NJ (October 6, 2016) – Gaming Laboratories International (GLI®) has been authorized by the New York State Gaming Commission to perform independent testing and certification for gaming equipment in the state of New York.

GLI has also been authorized to conduct inspection and certification for the following categories:

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  • Games and game variations
  • Gaming devices and their modifications
  • Gaming associated equipment and their modifications
  • Cashless wagering systems and their modifications
  • Inter-casino linked systems and their modifications
  • Mobile gaming systems and their modifications
  • Interactive gaming systems and their modifications


With this authorization now in place, GLI is actively performing testing and certification for the New York State Gaming Commission and will be releasing results soon. The company is looking forward to continuing its relationship with New York as they progress through this important market expansion. GLI wishes to thank the New York State Gaming Commission and their staff for their ongoing professionalism and support.

For more information, please contact your local Client Service Representative or visit

About Gaming Laboratories International

Gaming Laboratories International, LLC delivers the highest quality land-based, lottery and iGaming testing and assessment services. GLI’s laboratory locations are found on six continents, and the company holds U.S. and international accreditations for compliance with ISO/IEC 17025, 17020, and 17065 standards for technical competence in the gaming, wagering and lottery industries. For more information, visit

CONTACT: Christie Eickelman, Vice President of Global Marketing, T: +1 (702) 914-2220 or E:

SOURCE: Gaming Laboratories International.



Dutch Football Association Expresses Thanks to GLMS for Its Support Dealing in with Match Fixing Suspicions Against Albanian Club KF Skënderbeu


BASEL, Switzerland (October 6, 2016) -- In January 2015, the Dutch Football Association KNVB, received some signals regarding a possible manipulated match by an Albanian club, KF Skënderbeu Korçë. This club played friendly matches against Dutch clubs during the winterstop in Spain. The Dutch FA approached GLMS through its member De Lotto (now Nederlandse Loterij), asking for insights into the betting patterns of the matches in question.


“When we heard of these signals we started an investigation into this matter. We contacted our national lottery partner and asked if GLMS detected suspicious betting patterns. A few hours later we received reports from GLMS based on odds movements from the international, Asian and lottery markets and from the GLMS-members point of view.” Wouter Boshuis, Dutch FA Integrity Officer

Skënderbeu is now well known in the match fixing sanction record as the European football governing body (UEFA) has taken the club through a long and demanding yet successful disciplinary procedure. Indeed, in July 2016, the Court of Arbitration of Sport (CAS) dismissed Skënderbeu’s appeal against UEFA decision to ban the club form the Champions League for one season due to its involvement in fixed matches (source UEFA).

Thanks to a long-standing operational partnership, GLMS (previously acting on the European level as ELMS) had shared information on diverse occasions with UEFA concerning risks surrounding the Albanian club.

The words of thanks received last month by GLMS from the Dutch football association is an important recognition of the value and impact of the lottery association cooperation. Indeed, it demonstrates that reactive feedback can help in some specific cases for an informed stakeholder decision.


With this valuable information we could advise our clubs to organize friendly matches in the future against opponents they know, and not to organize matches against teams with a questionable reputation.” – Dutch FA

GLMS serves as a preemptive tool to its members and other parties with such on-demand requests. It is central to the cooperation between sports organizations and all stakeholders on sports betting features worldwide and associated risks. 

About GLMS

GLMS is the state lotteries’ mutualized monitoring system on sports betting. It aims at detecting and analyzing suspicious betting activities that could question the integrity of a sport competition. Building on six years of experience with the establishment in 2009 of ELMS with European Lotteries, GLMS went global in January 2015 extending the network to other continents. GLMS facilitates the sharing of sports betting information as part of the collective efforts of its members in ensuring sports integrity globally, and is dedicated to effective cooperation with all key stakeholders: regulators, law enforcement authorities, sports organizations.


SOURCE: World Lottery Association (WLA).


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The World Lottery Association Endorses the Lottery Holiday Campaign


BASEL, Switzerland (October 7, 2016) -- The Lottery Holiday Campaign is a corporate social responsibility program designed for lotteries and spearheaded by Washington, D.C.-based National Council on Problem Gambling (NCPG) and the International Centre for Youth Gambling Problems and High-Risk Behaviors at Canada’s McGill University in Montreal.


The World Lottery Association (WLA) joins the European Lottery Association and the North American Association of State and Provincial Lotteries in endorsing the campaign, which has one simple message – that lottery tickets are risky gifts for children.

Whether or not it is legal for minors to purchase lottery tickets in a given jurisdiction, a responsible gambling message is always appreciated, especially around the holidays. The Lottery Holiday Campaign encourages parents and loved ones not to give lottery products as holiday gifts to minors. Research shows that the majority of adolescents gamble at least occasionally, and that lottery products may be a gateway to problem gambling. Youth gambling has been shown to be linked to other risk-taking and addictive behaviors such as smoking, drinking and drug use.

Holiday 2016 is the ninth year of the campaign, and NCPG and International Centre for Youth Gambling Problems welcome lottery organizations wishing to partner in this important educational program. Participation is free, and lotteries may utilize a library of resources – such as sample press releases and artwork – to frame their campaigns or to build their own independent programs. The campaign is truly a grass roots effort that allows each lottery organization to tailor the message to the needs of their own jurisdiction.

Fastrak Lottery Services


"The holiday campaign exemplifies how lottery corporations worldwide continue to work with the research and clinical communities in raising awareness about the importance of not encouraging underage gambling. We welcome the WLA’s support during the holiday season as a way of reminding parents that lotteries are for adults." Jeff Derevensky, Department of Educational and Counseling Psychology at McGill University


Options for participating lotteries

  • Allow the use of their name as a supporter of the Holiday Lottery Campaign in press releases and any publicized material related to the campaign;
  • Distribute their own press release concerning the campaign (sample press releases are provided);
  • Place a link on their website to the NCPG Holiday Campaign website (;
  • Produce and distribute the campaign playcenter insert, which is designed to facilitate rapid and easy customization based on an individual lottery’s needs; and/ or
  • Develop their own marketing collateral/campaign around the theme that lottery products are not suitable gifts for underage minors. Lotteries are encouraged to develop creative campaigns focused on the central messaging of the initiative.


NCPG and the International Centre for Youth Gambling Problems encourage organizations to use the templates provided or create their own materials. In past years, numerous lotteries have developed multi-channel campaigns to disseminate the message, involving web-based advertisements, social media, press releases, television and radio commercials.


Award winning campaigns

These holiday campaigns generate significant media and press coverage, and the NCPG recognizes the most innovative campaign with an award at its annual conference. Past winners of the Holiday Responsible Gaming Campaign Award are:

  • 2015: British Columbia Lottery Corp.
  • 2014: Hoosier Lottery
  • 2013: Illinois Lottery
  • 2012: Connecticut Lottery and British Columbia Lottery Corp.
  • 2011: Connecticut Lottery and Austrian Lotteries


Participating lotteries in 2015

A record 42 lotteries participated in the 2015 campaign, an increase from 38 lotteries in 2014. Of the 42 participating lotteries, more than half are members of the WLA.

CLICK HERE to see the lotteries participating in the Lottery Holiday Campaign.

For more information CONTACT: Lynette Gilbeau, Research Coordinator at McGill University’s International Centre for Youth Gambling Problems, E:

SOURCE: The World Lottery Association.


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New Mexico Lottery Wins Prestigious National Awards


ALBUQUERQUE, New Mexico (October 11, 2016) -- The New Mexico Lottery was recognized nationally by the North American State and Provincial Lotteries (NASPL) for “Best New Instant Game of the Year” (2016). The lottery won the award with the “Dia de Los Muertos” Scratcher™ game.  David Barden, New Mexico Lottery CEO said, “The scratcher game seemed to be a perfect fit for a fun and culturally relevant lottery game. This award is a huge achievement and represents a team effort of artistry, graphics and marketing strategy. Just as importantly, it allows us to bring a local artist, Sean Wells, to the forefront on a national stage.

The lottery also won a “Batchy Award” for the “TV $10,000 and under” category with the accompanying “Dia de Los Muertos” Scratcher television ad, created by in-house animator Andrew Dormody.


NASPL is a more than forty years old association formed to provide resources, education, training, research and communications for and among lotteries. It is comprised of 52 lotteries. The annual NASPL Awards recognize the very best achievements in the lottery industry.

About Dia de Los Muertos

Karla Wilkinson, Director of Gaming Products and recent Powers Award recipient, was instrumental in bringing the game to creation after recognizing the work of New Mexican artist Sean Wells in various local markets.

Schafer Systems Inc.

The Dia de Los Muertos artwork is colorful, vibrant and fun.  It speaks to the spirit and culture of New Mexico. We knew we had to try and contact the artist to see if she would be interested or willing to design the artwork for a Scratcher,” said Wilkinson.

To have the Lottery select me and the opportunity to show my artwork on this level it’s like I won the Lottery,” said artist Sean Wells.

Wells created six original paintings celebrating the best of New Mexico’s character for the Scratchers. They were: “Dog Is My Co-Pilot” (motorcycles), “56 Oldsmobile” (classic cars) “Balloonists” (ballooning), “The Betrothal” (love), “Folklorico” (dancing) and “Mariachis” (music).

This was the first time a local artist was featured on a New Mexico Lottery Scratcher. This was also the first time Dia de Los Muertos was featured on any Scratcher game in North America, and other states are now interested in using the art.

Introduced in August 2015, the game was so successful that it was followed by a second series of tickets, titled “Legends of the Southwest” in August 2016.  This year’s Scratchers feature Mae West, Diego Rivera and Frida Kahlo, the Roswell Alien, Pancho Villa, La Llorona and Billy the Kid.


Sean Wells is a 5th generation Spanish Colonial New Mexican artist influenced by the traditional heritage art forms of the region. Her artwork has been commissioned for the Day of the Dead-themed beer labels, Cerveza de los Muertos and the wine labels for La Catrina Vino. Wells shows at the weekly Rail Yards Market in Albuquerque and participates in the annual Traditional Spanish Market in Santa Fe.

Legislative Lottery Scholarships

One hundred percent of New Mexico Lottery revenues fund New Mexico education. Since 1996, the New Mexico Lottery has raised $707.92 million for New Mexico education. As of Spring 2015, more than 100,000 students have attended college and 53,511 have graduated from college with Legislative Lottery Scholarships.

More information about Legislative Lottery Scholarships is available at

Follow the New Mexico Lottery on Facebook (

CONTACT: Wendy Ahlm, T: (505) 342-7638 or (800) 642-6689, ext. 7638, E:

SOURCE: New Mexico Lottery.




Association of Gaming Equipment Manufacturers September 2016 Index


LAS VEGAS, Nevada (October 10, 2016) -- The AGEM Index posted a modest increase in September 2016 after relinquishing 8.29 points in August 2016. The composite index stood at 306.85 points at the close of the month, which represents an increase of 20.46 points, or 7.14 percent, when compared to August 2016. The AGEM Index reported a year-over-year increase for the 12th consecutive month, rising 123.51 points, or 67.4 percent, when compared to September 2015.

During the latest period, nine of the 13 global gaming equipment manufacturers reported month-to-month increases in stock price, with three up by more than 10 percent. Three manufacturers reported decreases in stock price during the month, while Galaxy Gaming reported a flat performance.

The broader stock markets reported mixed results in September 2016.

The S&P 500 reported a month-to-month decrease of 0.1 percent, falling to 2,168.27. Additionally, the Dow Jones Industrial Average decreased 0.5 percent to 18,400.88, but the NASDAQ increased 1.9 percent during the period to 5,213.22.


Selected positive contributors to the September 2016 AGEM Index included the following:

  • Aristocrat Technologies (ASX) contributed 6.16 points due to a 4.7-percent increase in stock price to AU$15.81.
  • Konami Corporation (TYO: 9766) reported a stock price of ¥3,895 (+6.57 percent) and contributed 5.71 points.
  • With a stock price of $11.27 (+36.61 percent), Scientific Games (SGMS) contributed 4.27 points to the overall index.


Selected negative contributors included the following:

  • With a stock price of $63.01 (-2.04 percent), Crane Co. (CR) contributed negative 0.89 points.
  • Astro Corp. (TW: 3064) contributed negative 0.01 points due to a 2.16-percent decline in stock price to NT$34.00.


Note: Daktronics, Inc. is no longer reported in the index.



Exchange: Symbol

Stock Price At Month End

Percent Change










Nasdaq: AGYS (US$)







Ainsworth Game Technology








Aristocrat Technologies








Astro Corp.

Taiwan: 3064 (NT$)







Crane Co.








Everi Holdings Inc.








Galaxy Gaming Inc.








Gaming Partners International

Nasdaq: GPIC (US$)







International Game Technology PLC
















Konami Corp.

TYO: 9766 (¥)







Scientific Games Corporation

Nasdaq: SGMS (US$)







Transact Technologies

Nasdaq: TACT (US$)








     Change in Index Value 



     AGEM Index Value: August 2016 



     AGEM Index Value: September 2016 



As casino operators scramble to engage millennials who are reluctant to spend time and money at a slot machine, skill-based games have found a space mostly online to engage this ever-important demographic. However, these games have yet to see much space on the casino floor as laws and regulations surrounding skill-based games are still in the process of firming up.


Social games as well as E-sports are seen by many operators as a way to engage an audience that has been reluctant to participate in traditional gaming. As an example, the Las Vegas Convention and Visitors Authority reported in 2015 that while Millennials made up over a quarter of the visitors to Las Vegas, only 63 percent gambled at a casino during their stay. In addition, only 9 percent of millennials reported spending more than five hours gambling per day on average. That compares to 40 percent of the silent generation, 29 percent of the Baby Boomers, and 23 percent of Generation X reporting to be spending five hours or more gambling.

Millennials are still spending during their trips to Las Vegas, but they consistently spend more on social experiences such as nightclubs and day clubs in comparison to other generations. In 2015, 17 percent of Millennials reported attending a nightclub while 4 percent reported spending time at a day club. Generation X reported only 4 percent of visitors going to nightclubs and 1 percent attending a day club, while Boomers and the Silent Generation reported 0 percent attendance for both.

In response to the changing preferences and demographics of the casino customer, Caesars Entertainment announced a multi-year agreement to officially bring skill-based games to the casino floor. Caesars is partnering with Gamblit Gaming on a multi-year agreement to start placing Gamblit's Model G and TriStation units in its casinos.


Caesars plans on rolling out its first games at Harrah's Rincon in Southern California. The Model G and Tristation will feature a word matching and Match 3 game and will expand to include gambling versions of Catapult King and INTO THE DEAD, which have a combined 95 million online downloads.

Pending regulatory approval, Caesars aims to bring these games to its Nevada properties as well, with plans to deploy 125 Gamblit gaming positions across numerous Nevada properties. Additionally, the two companies hope to release another 100 positions in other markets across the United States.

Skill-based games are designed to offer a different and more social experience than traditional slot machines.

While slot machines will continue to dominate casino floors into the foreseeable future, catering particularly to the aging Baby Boomer population, skill-based games offer a more social experience that appeals to the next generation of gamblers.

The AGEM Index

The Association of Gaming Equipment Manufacturers (AGEM) produces the monthly AGEM Index that comprises 14 global gaming suppliers throughout the world.

A total of 9 suppliers are based in the United States and are listed on the NYSE, Nasdaq or OTC market, while two trade on the Australian exchange, one supplier trades on the Athens exchange, one on the Tokyo exchange, and another trades on the Taiwan OTC exchange.

The index is computed based on the month-end stock price (adjusted for dividends and splits) of each company and weighted based on approximation of market capitalization. Market capitalizations for manufacturers trading on foreign exchanges have been converted to US dollar-equivalents as of month-end for comparability purposes.

The AGEM Index is based on a 100-point value as of January 2005.


About AGEM

AGEM is an international trade association representing manufacturers of electronic gaming devices, systems, lotteries, and components for the gaming industry. The Association works to further the interests of gaming equipment manufacturers throughout the world. Through political action, tradeshow partnerships, information dissemination and good corporate citizenship, the members of AGEM work together to create benefits for every company within the organization. Together, AGEM and its member organizations have assisted regulatory commissions and participated in the legislative process to solve problems and create a positive business environment.

AGEM Index

The AGEM index and overview is prepared by Applied Analysis (AA). AA is a Nevada-based advisory services firm providing consultation services for public and private entities. The company utilizes extensive experience in economics, information technology and finance to provide a wide range of services, including urban economic consulting, financial advisory services, market analysis, public policy analysis, hospitality industry and gaming consulting, and information system and technology consulting.

CONTACT: Marcus Prater, AGEM Executive Director, T: (702) 812-6932.

SOURCE: The Association of Gaming Equipment Manufacturers (AGEM).


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Åsne Havnelid New CEO at Norsk Tipping


NORWAY (October 2016) -- Havnelid will replace Torbjørn Almlid. Mr. Almlid will stay at Norsk Tipping as a special advisor to the CEO for an interim period. Mr. Almlid is also a member of the European Lotteries Executive Committee and is prepared to hold this position until the election in Krakow in June 2017.

Åsne Havnelid comes from the position as Secretary General of the Norwegian Red Cross. In addition, Mrs. Havnelid has a broad field of experience from central executive positions within business and sports in Norway.

Asne Havnelid
Åsne Havnelid

I am very pleased to join Norsk Tipping, and look forward to bringing my experience from the sports and humanitarian sector into the company’s operations”, Åsne Havnelid says. “Also, it is a privilege to follow Mr. Almlid who, during his almost eight years as CEO, has done a great job in modernizing and expanding the company, delivering fantastic results. At the same time Norsk Tipping has, with Mr. Almlid as a strong advocate, established a ground-breaking and globally leading platform for responsible gaming. I want to take this opportunity to thank him for his invaluable work for Norsk Tipping.”, Mrs. Havnelid says.

I am very proud of the company’s accomplishments these past eight years. I want to thank Norsk Tipping’s organization, our key national and international partners and our board and owner for the good cooperation during the last eight years. I am convinced that Mrs. Havnelid, with her broad experience, will be a great CEO for the company in the coming years, and I want to use this occasion to wish both her and the organization the best of luck.”, Mr. Almlid says.

CONTACT: Åsne Havnelid, Telephone: 419 00 370 or Linda Bernander Silseth, Chairman of the Norsk Tipping Board, Telephone: 907 35 979 or Bjørn Maaseide, Dep. chairman of the Norsk Tipping Board, Telephone: 996 39 000.

SOURCE: Norsk Tipping.



Texas Lottery Introduces New Mobile App


AUSTIN, Texas (October 10, 2016) – Checking tickets for winners just got easier! The Texas Lottery is introducing a new mobile app that allows players to check their tickets for winning status, access drawing results, enter promotional second-chance drawings and more. The free app is available for download on all iOS and Android devices.

With more people accessing information through mobile devices, we knew we needed to offer our players greater convenience to the game information they want,” said Gary Grief, executive director of the Texas Lottery.

With the new app, players can:

  • Scan and check draw and scratch tickets to see if they have won.
  • Create and save their favorite numbers so that a Texas Lottery retailer can scan the QR code and print a ticket for purchase.
  • View current jackpot amounts and winning numbers.
  • Locate a favorite scratch ticket game or nearest lottery retailer.
  • Easily scan tickets to enter promotional second-chance drawings.


Players still must visit Texas Lottery retailers to purchase tickets.

About the Texas Lottery

Beginning with the first ticket sold in 1992, the Texas Lottery has generated $25 billion in revenue for the state and distributed $50 billion in prizes to lottery players.

Since 1997, the Texas Lottery has contributed $19 billion to the Foundation School Fund, which supports public education in Texas.

As authorized by the Texas Legislature, certain Texas Lottery revenues benefit state programs including the Fund for Veterans’ Assistance. Since the first veterans’ themed scratch ticket game was launched in 2009, the Texas Lottery has contributed more than $66 million for programs supporting Texas veterans.

The Texas Lottery provides several entertaining games for lottery players including Powerball®, Mega Millions®, Lotto Texas®, All or Nothing™, Texas Two Step®, Pick 3™, Daily 4™, Cash Five®, Texas Triple Chance™ and scratch ticket games.

For more information visit us on Facebook, Twitter, Instagram, YouTube or at

CONTACT: Media Relations, T: 512-344-5131, E:

SOURCE: Texas Lottery.



La Fleur's 2016 Austin Conclave



La Fleur’s Magazine Commences Voting for 2016 Fleurry Awards for Best Lottery Event


ROCKVILLE, Maryland (October 13, 2016) -- La Fleur’s Magazine initiated voting today at for La Fleur’s 2016 Fleurry Awards for Best Event. Here is the link to begin viewing the ads and then vote online:

Click here to view this week's lotteries' events.

We invite you to vote for your favorite events submitted by 14 North American lotteries for La Fleur's 2016 Fleurry Event Competition for best lottery event,” said La Fleur’s Magazine publisher Terri Markle. “Winners will be showcased at La Fleur’s 2016 Lottery Conclave & Interactive Summit in Austin, Texas (which will be held December 4-7, 2016).”

For seven weeks, La Fleur’s Magazine will pulse out a link to view two new Fleurry event submissions. Voting will run from Thursday to the following Wednesday. “The next week, we will pulse out the link to vote on the next events. You only have a limited time to vote on each video so don’t procrastinate!” warned Markle.

Each week, La Fleur’s Magazine will send the email to announce the week’s choice for lottery event videos to watch database of 5,500. “Awards are determined by peers voting on peers’ submissions, basically the Peoples’ Awards for the best event,” explained Markle. “The lotteries with the highest rated events will receive trophies at the Fleurry Event Awards ceremony at the Austin Conclave.”

This is the third year that La Fleur’s Magazine has organized the Fleurry Best Lottery Event contest. The video submissions show how lotteries are creatively using lottery-centric events and sponsored events to engage current and potential players.

Please let other executives in your organization know about the Fleurry best event contest so they can vote too. If you have any questions, please email

The winners of La Fleur’s 2015 Best Lottery Event Fleurry awards were: Atlantic Lottery Corp. (LOTTO MAX presents Cavendish Beach Music Festival); Illinois Lottery (Memorial Day Brett Eldredge Surprise Concert), Kansas Lottery ($2 Zombie Instant Ticket) and Minnesota Lottery (Make My Day Gas Station Surprise).

Vote Now


La Fleurs Fleurry Awards



Philadelphia Leaders Tout Gaming Industry's Role in State's Economic Growth

WASHINGTON, D.C. (October 11, 2016)

Dear Gaming Colleague,

As gaming in Pennsylvania approaches its 10th anniversary, casinos continue to have a strong economic and community impact in the state. Annually, Pennsylvania’s 12 casinos are responsible for over $6 billion in economic activity and support nearly 34,000 jobs, which pay more than $1.7 billion in wages to Pennsylvania workers. Federal, state and local tax revenues generated from gaming add up to an impressive $2.4 billion – and $1.4 billion of that is generated directly from gaming taxes.

That’s why, last week, the American Gaming Association (AGA) held its latest Get to Know Gaming event in Philadelphia to highlight casinos’ positive impact on the area. The event, hosted at SugarHouse Casino, brought together the city’s casino representatives, business and community leaders and local, state and federally elected officials. The panel consisted of:

  • Congressman Pat Meehan (R-PA-07);
  • State Senator Larry Farnese (D-PA-1);
  • Wendy Hamilton, general manager of SugarHouse Casino;
  • Marc Oppenheimer, chief marketing officer, Parx Casino;
  • Richard F. Levins, VP and deputy general counsel, PA Markets, Independence Blue Cross;
  • Julie Coker Graham, president and CEO, Philadelphia Convention & Visitors Bureau; and
  • Stephen Mullin, president and principal, Econsult Solutions (moderator).



Watch the event on Periscope


Participants discussed the industry’s contributions to programs that support education, veterans, employee growth, sustainability, the arts and more. Marc Oppenheimer of Parx Casino said during of the event:


There are things in many different areas, whether it be culturally, whether it be community-wise… where we’ve been the partner that has stepped up when the community has needed us.”


Wendy Hamilton of Sugarhouse noted:

I think that anyone will tell you that from the time that gaming was legalized in Pennsylvania, the neighborhood around SugarHouse became critically important, [we told folks] we’re going to be a great neighbor, here’s why you want us here.”



Wendy Hamilton of SugarHouse Casino


Julie Coker Graham of the Philadelphia Convention and Visitors Bureau highlighted gaming’s contribution to visitors to the Philadelphia area:

We're charged at the Bureau with bringing in conventions and meetings, but also the overseas visitors...[Gaming] offers yet another product to enhance the visitor experience...The more that we can enhance the experience that they have while they're here causes them to stay longer, which obviously creates more taxes and jobs.”


In addition to livestreaming video of the event on Periscope, gaming’s positive community impact was highlighted in The Delaware County Times: 

'This industry has delivered to Pennsylvania and it has delivered to local communities,' Geoff Freeman, president and CEO of the American Gaming Association, said. 'Our commitment to these communities has never been stronger.'”

The event also generated news coverage in The Philadelphia Inquirer, The Philadelphia Business Journal, The Intelligencer and CDC Gaming Reports.

Additionally, as you may know, Pennsylvania's Supreme Court ruled recently on the state's casino host fee law. As The Philadelphia Inquirer reported, "the municipal portion of tax on slot machines outside Philadelphia violates the state constitution because it effectively imposes different rates on casinos depending on their size." At the event, I had the chance to address the recent decision:

Many of our casinos are already working with their local communities to determine how this issue can be resolved. We’re confident that the Legislature will also address this issue. I feel very good about our long-term commitment to these communities to the commonwealth of Pennsylvania...That's not to say that there aren't policies here in Pennsylvania that need a fresh a look. The policies that were put in place in 2004 might not be the best policies for 2016 and beyond."

We need to ensure that in Pennsylvania, and all across the country, lawmakers and stakeholders are continuing to look at more progressive gaming policies. It will enable the industry to thrive for years to come, which will allow gaming to continue to have a strong impact on communities.




Geoff Freeman

President and CEO

American Gaming Association.



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Save the Dates for Australasian Gaming Expo 2017


SYDNEY, Australia (October 10, 2016) -- Tuesday 15th to Thursday 17th August are the dates for the 2017 Australasian Gaming Expo to be held at the new International Convention Centre Sydney, located at Darling Harbour.

Featuring more than 250 exhibitors across 19,000 square metres of exhibition space, the Australasian Gaming Expo is easily the biggest event of its type in Australia and one of the world's biggest.

All indications are that the exhibition will again be full to capacity with a wide range of companies showcasing the world’s best gaming and related equipment and services.

It follows on from AGE 2016 Gaming Expo when we saw 6,813 visitors attending over the three days establishing a new record for attendance, since the show first started 27 years ago.

We're excited about the event's future at ICC Sydney at Darling Harbour.  Almost 100 exhibitors covering two-thirds of the exhibition floor have already committed to exhibit at the AGE 2017.

The new event website is already operational at and plans are extremely advanced for an even bigger and better event.

Event owner and operator, the Gaming Technologies Association, will again add to the fun by offering a surprise trip for 2 to Las Vegas for visitors at each day of the Expo, which was won in 2016 by Ron Kent from the Vikings Group ACT, Peter Smith from Springvale RSL Victoria and Daniel Grady from Wests Leagues Club. 

Note: The Australasian Gaming Expo is a trade exhibition, for management representatives of Gaming Industry Organisations only including government, regulatory, research and support bodies, clubs, hotels, casinos, resorts and similar Hospitality Industry venues.

Trade suppliers are not eligible to attend the event unless exhibiting.

The Gaming Technologies Association’s primary members are Ainsworth Game Technology, Aristocrat Technologies, Aruze Gaming Australia, Scientific Games, Ebet Limited, IGT Australia and Konami Australia.



MGS 2016

Scientific Games

Fastrak Lottery Services

Schafer Systems Inc.



Jumbo Interactive

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