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Vol. 87 No.11 - Monday June 17, 2019



International Game Technology PLC Announces Offering Of €500 Million Senior Secured Notes Due 2026

LONDON, U.K. (June 11, 2019) --  International Game Technology PLC (NYSE:IGT) ("IGT") today announced the offering of €500,000,000 aggregate principal amount of senior secured notes due 2026 (the "Notes"), subject to customary market and closing conditions (the "Offering"). Application has been made for the Notes to be listed on the Official List of Euronext Dublin and admitted to trading on the Global Exchange Market of Euronext Dublin.


IGT intends to use the proceeds from the Offering to repay utilizations under its senior revolving credit facilities, to pay certain debt issuance costs in connection with the Offering and for general corporate purposes.

The Notes have not been, and will not be, registered under the Securities Act of 1933, as amended (the "Securities Act"), and may not be offered or sold in the United States without registration under the Securities Act or pursuant to an applicable exemption from such registration.

The Notes are being offered and sold only (i) in the United States to qualified institutional buyers in accordance with Rule 144A under the Securities Act and (ii) outside the United States to non-U.S. persons in accordance with Regulation S under the Securities Act.

About IGT

IGT (NYSE:IGT) is the global leader in gaming. We enable players to experience their favorite games across all channels and regulated segments, from Gaming Machines and Lotteries to Digital and Social Gaming. Leveraging a wealth of premium content, substantial investment in innovation, in-depth customer intelligence, operational expertise and leading-edge technology, our gaming solutions anticipate the demands of consumers wherever they decide to play. We have a well-established local presence and relationships with governments and regulators in more than 100 countries around the world, and create value by adhering to the highest standards of service, integrity, and responsibility. IGT has over 12,000 employees.


  • Phil O'Shaughnessy, Global Communications, toll free in U.S./Canada +1 (844) IGT-7452 and outside U.S./Canada +1 (401) 392-7452
  • Francesco Luti, Italian media inquiries, +39 34 85475493
  • James Hurley, Investor Relations, +1 (401) 392-7190


SOURCE: International Game Technology PLC.



INTRALOT Sign A New Contract In Morocco With La Marocaine Des Jeux Et Des Sports

ATHENS, Greece (June 13, 2019) -- INTRALOT S.A. announces the signing of a new contract for INTRALOT Maroc, a subsidiary of the INTRALOT Group acting as the Games Operator in Morocco, with La Marocaine Des Jeux et des Sports (MDJS), the state sports lottery Organization of Morocco, following an international competitive procurement process, to provide the overall management and operation of its lottery, sports betting, and instant games across retail, internet, and mobile channels. The contract is for an initial 8-year term that can be extended up to another 2 years with the launch of the new operation on January 1st, 2020.


Under this new contract, INTRALOT Maroc, which has been offering its products and services to MDJS since 2010, will continue to supply the Organization with cutting edge lottery terminals and software solutions and provide the technical support and services to the Organization, the retailers and the players; will design and implement the marketing plans to contribute to the development and growth of the brands and the market; will expand the retail network to 1600 POS and further develop MDJS’ sales channels to enhance their performance and players’ omni-channel experience.

INTRALOT’s Group Deputy CEO, Mr. Nikos Nikolakopoulos commented: “MDJS has been a valued INTRALOT customer for the last decade and we are pleased to have been awarded with a new contract to continue our successful operation in Morocco. This agreement represents an exciting new chapter in our long-term relationship as well as the trust of the state sports lottery Organization in INTRALOT’s next generation solutions that will enable long-term innovation and growth for MDJS ultimately increasing revenues to good causes for the benefit of the Moroccan community."


INTRALOT, a public listed company established in 1992, is a leading gaming solutions supplier and operator active in 47 regulated jurisdictions around the globe. With €0.9 billion turnover and a global workforce of approximately 5,200 employees (3,000 of which in HQ and subsidiaries and 2,200 in associates) in 2018, INTRALOT is an innovation – driven corporation focusing its product development on the customer experience. The company is uniquely positioned to offer to lottery and gaming organizations across geographies market-tested solutions and retail operational expertise. The company has designed a new ecosystem of holistic omni-channel solutions across verticals (Lottery, Betting, Interactive, VLT) for Lotteries digital transformation. INTRALOT has been awarded the prestigious WLA Responsible Gaming Framework Certification by the World Lottery Association (WLA) and the WLA certificate for the Security Control standard.

For more information please CONTACT: Mrs. Chryssa Amanatidou, Group Corporate Affairs Director, Ph.: +30 2106156000, Fax: +30-2106106800, email:





Neopollard Interactive and New Hampshire Lottery Win ilottery Court Decision

LANSING, Michigan (June 10, 2019) -- NeoPollard Interactive LLC (“NeoPollard Interactive”) and Pollard Banknote Limited (“Pollard Banknote”) are thrilled by the decision of the U.S. District Court for the District of New Hampshire rendered on June 3, 2019 that unequivocally confirms that the federal Wire Act applies only to sports betting activities. This decision is important for the U.S. lottery industry as a whole as it alleviates concerns pertaining to the transmission of lottery data over the Internet, whether in connection with traditional retail or online lottery sales, the latter also being known as iLottery.

The Wire Act subjects to criminal liability any person who “knowingly uses a wire communication facility for the transmission in interstate or foreign commerce of bets or wagers or information assisting in the placing of bets or wagers on any sporting event or contest, or for the transmission of a wire communication which entitles the recipient to receive money or credit as a result of bets or wagers, or for information assisting in the placing of bets or wagers.”

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In 2011, the Department of Justice’s Office of Legal Counsel (“OLC”) concluded that the Wire Act only applied to sports betting. Following that opinion, many lotteries began to offer non-sports gaming products over the Internet, reasonably relying on the OLC’s conclusions that their activities were lawful.

In January 2019, however, the OLC released a new opinion concluding that the Wire Act extended beyond the sports-betting context to criminalize the interstate transmissions of all bets or wagers, whether or not they are sports-related -- thereby reversing the conclusions of the 2011 opinion and threatening to shut down the burgeoning iLottery industry.

Working alongside the New Hampshire Lottery Commission (“New Hampshire Lottery”), NeoPollard Interactive and Pollard Banknote, the New Hampshire Lottery’s technology providers, immediately sought a declaratory judgment in federal court that the OLC’s new Wire Act interpretation was based on an incorrect reading of the statute.

By concluding that the Wire Act applies only to transmissions related to bets or wagers on a sporting event or contest, Judge Paul Barbadoro safeguards the New Hampshire Lottery and NeoPollard Interactive from the threat of unlawful prosecution in New Hampshire, Michigan, and in each other U.S. state where NeoPollard Interactive operates. 

In addition, and equally importantly for other state lotteries, by setting aside the OLC’s re-interpretation of the Wire Act, the decision clarifies that state lotteries can once again rely on the OLC’s 2011 opinion that the Wire Act is limited to sports betting.

Any concerns about the pooling of bets or the transmission of wagers in connection with national and regional multi-state games such as Powerball® and Mega Millions, whether through traditional retail or online channels, have been completely eliminated.

We are very happy with the recent judgement regarding the interpretation of the Wire Act,” said Doug Pollard, Co-Chief Executive Officer, NeoPollard Interactive.


This is a great success for the Lottery industry generally and iLottery specifically, as it ensures that the sale of both iLottery games and national and regional multi-state games across all sales channels can continue to be strong contributors to lottery sales and the good causes that lotteries in the United States support. In terms of iLottery, we know first-hand the positive effect that these operations have not only on sales, but on the overall player experience. We look forward to continuing to provide state-of-the-art iLottery products and strategies to lotteries as they explore new, interactive sales channels.

We are pleased that not only will our national and regional multi-state game sales carry on, but also importantly that our own relatively new yet highly successful iLottery operations will be able to continue,” said Charlie McIntyre, Executive Director of the New Hampshire lottery. “Since the launch of our iLottery program last year, we have seen an increasingly positive response from our players, resulting in higher returns to education programs in New Hampshire. We are grateful for the leadership and support from the New Hampshire Attorney General’s Office, NeoPollard Interactive and Pollard Banknote in this highly complex matter. We are excited to continue our strong partnership with NeoPollard Interactive to provide entertaining online products that deliver an enhanced play experience to all our customers.

About NeoPollard Interactive

NeoPollard Interactive LLC (“NeoPollard Interactive”) is jointly owned by two of the world’s most trusted and reputable companies in lottery and internet gaming—Pollard Banknote Limited (“Pollard Banknote”) and NeoGames S.a.r.L. (“NeoGames”). Established in 2014, NeoPollard Interactive combines the marketing expertise and extensive worldwide lottery experience of Pollard Banknote with the proven leadership and technology of NeoGames in launching new online and mobile gaming products and services in response to an ever-evolving marketplace. The company leverages the strengths of each partner company to develop, implement, operate, and maintain innovative online gaming services for regulated lottery clients in order to generate revenues for good causes.



Doug Pollard

Co-Chief Executive Officer            

Telephone: 1-204-474-2323


Moti Malul

Co-Chief Executive Officer

Telephone: 1-734-353-4275



SOURCE: NeoPollard Interactive LLC.


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New Online and Telephone Gambling Restrictions Now in Force

MELBOURNE, Australia (June 7, 2019) -- From 26 May 2019, online or telephone betting operators providing interactive wagering and betting services to Victorian residents must comply with strict new requirements regarding betting account deposit limits, restrictions on direct marketing and a ban on inducements for consumers to continue betting.

The measures have been introduced by the Victorian Government following an agreement between state and federal governments to commit to the National Consumer Protection Framework for Online Wagering.

Summary of measures coming into effect from 26 May 2019

Under the new requirements, betting operators:

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  • must not offer credit, vouchers or other rewards to an account holder as an incentive to refer another person (such as family and friends) to open a betting account;
  • must not offer complimentary or free bets unless the winnings received from that bet can be withdrawn by the account holder (i.e. the winnings cannot be subject to a requirement that the account holder continue to bet with those winnings);
  • must not send direct marketing to consumers without their express consent (opt-in), ensure that there is an easily accessible and usable process for customers to unsubscribe (opt-out), not send direct marketing to customers who have unsubscribed and not provide any credits, vouchers or rewards to customers to encourage them to opt in;
  • must ensure that all customers opening a new account either set a limit on the amount of money that can be deposited into their betting account (deposit limit) or opt out of setting a limit;
  • must ensure that (from 26 May 2020) all existing customers either have set a deposit limit or have opted out;
  • must provide consumers with simple and easy-to-use tools, with clearly explained and prominently displayed processes, to allow them to set deposit limits;
  • must not allow a person to deposit money into a betting account which would breach a deposit limit they have set; and must ensure customers can simply and easily close a betting account if they choose to do so and must not offer any credit or other reward to encourage customers to keep a betting account open.


The above is a summary of the measures coming into effect on 26 May 2019. The full Harm Minimisation Directive can be accessed here (PDF, 518.49 KB).

Measures coming into effect from 26 May 2020

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Under the new requirements, some measures will come into effect on 26 May 2020. In summary, betting operators will be required to:

  • provide account holders with betting activity statements annually at no cost;
  • provide persons with betting account history information on demand at no cost
  • display approved responsible gambling messages on account websites, internet applications, direct marketing material and advertising
  • ensure that all relevant staff involved in the provision of wagering services complete responsible service of interactive wagering and betting training (and refresher training).


Under the Gambling Regulation Act 2003, a wagering service provider must comply with a harm minimisation directive that applies to them. Failing to comply may attract a penalty of up to 60 penalty units ($9,671.40).

The Victorian Commission for Gambling and Liquor Regulation (VCGLR) will monitor wagering service providers providing interactive wagering and betting services to Victorian residents to ensure compliance in accordance with the VCGLR’s Regulatory Approach.

Victorian residents who believe the new rules have not been complied with should contact the relevant wagering service provider or lodge a complaint online through the VCGLR.

SOURCE: Victorian Commission for Gambling and Liquor Regulation (VCGLR).


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Sales Suspended in Lottery InstaPlay Game Following Vendor Glitch

System Error Leads to Interruption in Sales

CLIVE, Iowa (June 10, 2019) -- A vendor system glitch led the Iowa Lottery to suspend sales in one of its InstaPlay games on Sunday after duplicate plays were produced in that game. Records show that 28 duplicate plays were sold to players during a 25-minute span Sunday morning, and Iowa Lottery officials encourage anyone with questions to contact them.

"The number of affected players and tickets in this situation may be modest, but you simply cannot put a price on doing the right thing," Iowa Lottery CEO Matt Strawn said. "The right thing today was to suspend sales of the game in question and have our team work to fix the issue. Maintaining the integrity of Iowa Lottery products and giving every player a fair chance to win every time must be job one."


The "Cherry Twist Progressive InstaPlay" game appears to be the only Iowa Lottery product affected. Sales in that game were suspended about 9:30 a.m. Sunday, and remain suspended at this time. Lottery records show that of the 28 duplicate plays sold in the game, 8 indicated winnings totalling $23.

The $2 Cherry Twist Progressive InstaPlay game has been sold in Iowa since November 2016. Its top prize is called progressive because it starts at $2,000 and increases with each ticket sold state-wide until it is won.

The InstaPlay product combines features from instant-scratch and lotto games. InstaPlay tickets are called "scratchless" because they have no security coating that needs to be removed to determine the prize won. And rather than having supplies of tickets printed in advance like those in traditional scratch and pull-tab games, InstaPlay tickets are generated by a vendor system and printed on demand from the lottery terminal.

Shortly after 9 a.m. on Sunday, the Lottery and its system vendor learned that sales in the Cherry Twist Progressive InstaPlay game appeared to have reset to a point several hours earlier as an apparent result of a system and equipment reset that the vendor performed that morning. This glitch caused duplicate plays of the Cherry Twist Progressive game to be sold. Once the issue was identified, sales in the game were immediately suspended. A total of 28 duplicate plays in the game were sold to lottery players from about 9:05 a.m. until 9:29 a.m. Sunday.

"While we know that the number of folks potentially impacted by the situation is small, we also want to hear from anyone who may have questions," Strawn said. "As soon as the error became apparent, sales in this game were suspended and will remain so as we continue to review the situation to pinpoint exactly what occurred."

Strawn urged any players with questions to contact Iowa Lottery Security at 515-725-7900 or, and if they believe they have one of the tickets involved in the Cherry Twist Progressive InstaPlay game, they should take that ticket to one of the lottery’s regional offices or mail it to the lottery at: Iowa Lottery, 13001 University Ave., Clive, Iowa 50325-8225.

SOURCE: Iowa Lottery press release.


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The Inter-Cantonal Lotteries and Betting Commission Release Annual Report 2018

BERN, Switzerland (June 7, 2019) -- The Inter-Cantonal Lotteries and Betting Commission (Comlot) looks back on an interesting and challenging year in its annual report and draws a positive balance from its supervisory activities. In total, it has granted 60 new game offers. As a result of alleged violations of the law on lotteries, 78 dossiers were opened and 30 criminal prosecution measures were taken.

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The new gaming law came into force on January 1, 2019 and complements the previous responsibilities of Comlot with numerous and varied tasks and powers. Comlot is looking forward to tackling the challenges ahead in the future based on modernized legislation.

In 2018, the Comlot granted the Loterie Romande 38 and the Swisslos 22 games. The net profits of the lottery companies amounted to around CHF 588 million. This money goes to the cantons and is used to support charitable projects.

Comlot continues to make great efforts in combating illegal gambling activities.

A total of 78 dossiers were opened in the reporting year due to suspected breaches of the Lotteries legislation. Comlot accompanied a total of 30 criminal prosecutions in various cantons.

The focus of supervision over the lottery companies and their games in the year under review was to monitor the performance of the game, which must be secure and socially acceptable.

The reporting year was a historic year for Switzerland's money games sector.

In the referendum of June 10, 2018, the Swiss voting population was clearly in favour of the new federal law on money games.

The new gaming law came into force on 1 January 2019 and complements the previous scope of Comlot with numerous and varied tasks and powers.

Significant resources were devoted to preparatory work in this context in the year under review.

Comlot is pleased to be able to tackle the upcoming challenges in the future based on modernized legal provisions.

SOURCE: The Inter-Cantonal Lotteries and Betting Commission (Comlot).


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Barcelona to Host Meeting Organized by ANAPAL for Lottery Administrators to Discuss the Future of Lotteries and the challenge of Digitization

BARCELONA, Spain (June 11, 2019) – Catalonia will host this Saturday, June 15, the lottery meeting of  La Agrupación Nacional de Asociaciones Provinciales de Administradores de Loterías de España (ANAPAL).

The National Association of Lotteries Administrators of Spain will hold the meeting from Lotero to Lotero, a meeting open to all lottery administrators.

The public game continues to have a notable presence in Catalonia. Sales of Lottery and Primitives accounted for 13'3% of total sales in the State as a whole, being the third largest autonomy with sales, after Andalusia (14'9%) and Madrid (14'8%) and ahead of the Valencian Community (11'7%).


The figures show that the main games of chance for Catalans are still the traditional lotteries and the primitives, which together with the rest of the games offered by State Lotteries and Bets (Selae) reached sales of 1,188 million euros during 2017, according to the sales data published by Selae.

In order to assess the evolution of these figures and address the situation of public gaming in Catalonia, the National Association of Lotteries Administrators (Anapal) will meet this Saturday in Barcelona to the lotters in the Dialogues 4.0: from Lotero to Lotero , a meeting open to all lottery administrators. The appointment will take place at the Hotel Catalonia Plaza Cataluña (C. de Bergara, 11) at 17.30.

Barcelona will host the meeting organized by Anapal for lottery administrators to discuss the future of the game before the challenge of digitization, among other issues.

The Barcelona meeting will be the second of these lottery meetings, which will continue throughout the Spanish geography, with conferences in Bilbao (June 29), Madrid, Santiago de Compostela, Malaga, València, Valladolid and Seville. The central act of these meetings will be held in Madrid on July 27th on the occasion of the general assembly of Anapal, with specific activities for sales network professionals.


ANAPAL, acronyms that correspond to the National Association of Provincial Associations of Lottery Administrators, is the Spanish association that groups the autonomic and provincial collectives of Lottery Administrators. ANAPAL, as a professional association, has as its main goal the representation at a national and international level of the Lotteries Administrators Associations as well as the administrators integrated in it; the defense of their interests marks the daily work of ANAPAL

SOURCE: La Agrupación Nacional de Asociaciones Provinciales de Administradores de Loterías de España (ANAPAL).


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U.S. Lotteries Declare Victory with Federal Wire Act Ruling Decision Preserves $23.4 Billion in Revenue Generated for Good Causes

CONCORD, Ohio (June 11, 2019) -- The North American Association of State and Provincial Lotteries (NASPL) is applauding the decision by a U.S. District Court judge who ruled in favor of the New Hampshire Lottery Commission in its lawsuit against the federal government over its 2018 reinterpretation of the Wire Act.

In a summary judgment issued on June 3, U.S. District Judge Paul Barbadoro ruled that the Wire Act only applies to sports betting and not lotteries or other forms of state-sanctioned gaming. He set aside the 2018 Department of Justice’s (DOJ) Office of Legal Counsel (OLC) opinion.

In January, the OLC issued Reconsidering Whether the Wire Act Applies to Non-Sports Gambling, a new interpretation of the Wire Act that ran contrary to a 2011 OLC opinion. The new opinion said all forms of state-authorized gaming that use a wire communication, including sports betting, state lotteries, poker and casino games, violate the Federal Wire Act of 1961.


In February, the New Hampshire Lottery filed a complaint in federal court challenging the DOJ’s new interpretation of the Wire Act in an effort to protect its ability to continue to sell lottery products to generate revenue for the state.

As noted in the decision: “The Lottery Commission offers multiple types of lottery games. Those games include instant ticket and draw games that offer tickets for sale at brick-and-mortar retailers, multijurisdictional games such as Powerball and Mega Millions that permit tickets to be purchased either in stores or through the internet, and ‘iLottery’ games that sell tickets exclusively through the internet. Each game involves the use of interstate wire transmissions.

This ruling is a complete victory for the 47 lotteries operating in the U.S., and for the important programs they support – which include education, college scholarships, economic development, the environment, senior programs, property tax relief and more,” said NASPL President and Arkansas Scholarship Lottery Director Bishop Woosley.

The impact of this 2018 opinion on legal state lotteries would have been devastating. Lotteries provided $23.4 billion in revenue to these good causes in fiscal 2018 alone, and they are on track for a record 2019. Most lottery games, including multi-state draw game lottery sales – popular games like Powerball and Mega Millions – would effectively been outlawed under the new opinion.

About NASPL: The North American Association of State and Provincial Lotteries was founded in 1971. Evolving from an informal exchange of information among three pioneering lottery directors, the organization has grown into an active association representing 52 lottery organizations. NASPL's basic mission is to assemble and disseminate information on the lottery industry through education and communications, and where appropriate publicly advocate the positions of the Association on matters of general policy. Media CONTACT: David Gale, Executive Director, T: 440-361-7962 or E:

SOURCE: The North American Association of State and Provincial Lotteries (NASPL).


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WyoLotto’s Ragtime Raffle Game is Now Live

CHEYENNE, Wyoming (June 11, 2019) -- The Wyoming Lottery Corporation’s new raffle game, WyoLotto Ragtime Raffle, went live in Wyoming on Sunday, June 9, giving players more chances to sing loud and smile wide by winning great prizes with the best odds of any WyoLotto™ game.


WyoLotto Ragtime Raffle tickets are only available for a short month and a half (June 9 through July 27), or until 100,000 are sold. The grand prize is $750,000 with additional prizes of three $75,000 prizes and five $5,000 prizes along the way - totalling $1,000,000 in cash prizes. A Ragtime Raffle ticket costs $20, and tickets are available at all WyoLotto retailers state-wide.

WyoLotto will also tour Wyoming - selling tickets and kickin’ it up -- at Cody’s Nite Rodeo, Casper’s College National Finals Rodeo, Evanston’s Wyoming Downs, Laramie’s Jubilee Days, and Cheyenne Frontier Days. WyoLotto will publicly announce the grand prize draw number live on July 28th at the final rodeo at CFD.

To learn more about the new game, WyoLotto’s other games, and where you can win serious cash, please visit:

About WyoLotto

The Wyoming Lottery is a Wyoming brand, born and raised near wild rabbits in the Cowboy State. WyoLotto games include Mega Millions®, Powerball®, Cowboy Draw®, Lucky for Life®, and now Ragtime Raffle.

The Wyoming Lottery Corp. is a corporate business entity established by House Bill 77 in the 2013 legislative session and signed into law by Governor Matt Mead. The corporation operates as a private business and does not employ state employees or use state tax money. State law requires Lottery revenue to be distributed to cities, towns and counties based on ticket sales.

CONTACT: Bart Henyan • Wyoming Lottery Corporation, Phone: 307-459-0580 • E:

SOURCE: Wyoming Lottery Corporation.


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Commercial Casino Gaming Revenue Reaches $41.7 Billion in 2018, an All-Time High

AGA’s Annual State of the States Report Details 3.5% Year-Over-Year Growth

WASHINGTON , D.C. (June 11, 2019) -- Gaming revenue for the U.S. commercial casino industry reached an all-time high of $41.7 billion in 2018, up 3.5 percent from the previous year, according to data released today in the American Gaming Association’s (AGA) State of the States 2019: The AGA Survey of the Commercial Casino Industry.

Key findings from the State of the States 2019 report include:

  • The commercial casino sector -- with 465 casinos -- logged its fourth consecutive year of gaming revenue growth and outpaced the national economic growth rate in 2018;
  • The industry generated $9.7 billion in gaming taxes for state and local governments, a number that does not account for the billions more in sales, income and other taxes that benefit communities; and
  • Half of the 24 states with commercial casinos reported record annual gaming revenue with nearly every state seeing gains in 2018, contributing to the strength of local economies across the country.


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Year after year, the commercial casino industry has reaffirmed its role as an economic powerhouse in the United States,” said Bill Miller, president and CEO of the American Gaming Association.

More people than ever are experiencing the economic and social benefits of gaming in their communities, due in part to the expansion of legal sports betting across the country.

The rapid expansion of legalized sports wagering following the Supreme Court decision to overturn the Professional and Amateur Sports Protection Act (PASPA) in May 2018 played a role in the industry’s record year. Total industrywide revenue from sports betting grew to $430.2 million in 2018, up from $261.3 million in 2017. AGA anticipates this growth to continue as additional states legalize and regulate sports wagering.

Growth in the commercial gaming sector enables the industry to continue to reinvest in communities, enhance partnerships with small businesses and nonprofits and provide career opportunities for nearly two-million American workers,” Miller added.

AGA’s annual State of the States report details the commercial gaming industry’s financial performance, including analyses of each of the 24 states with commercial gaming operations. The report, developed with Gambling Compliance, also provides a breakdown of the legality of types of gaming and number of casinos by state, summarizes major gaming policy discussions and previews opportunities and challenges for the industry.

About the American Gaming Association:

The American Gaming Association (AGA) is the premier national trade group representing the $261 billion U.S. casino industry, which supports 1.8 million jobs nationwide. AGA members include commercial and tribal casino operators, gaming suppliers and other entities affiliated with the gaming industry. It is the mission of the AGA to achieve sound policies and regulations consistent with casino gaming’s modern appeal and vast economic contributions.

SOURCE: The American Gaming Association.


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Illinois Lottery Offering Ticket to Raise Money for HIV/AIDS Prevention Education

CHICAGO, Illinois (June 11, 2019) – Local media outlet WREX report the Illinois Lottery has launched its annual Red Ribbon Cash instant ticket to raise money for HIV/AIDS prevention education.

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Since 2008, the lottery says this ticket has helped raise more than $8 million for HIV/AIDS prevention education.

According to the news source funds raised by the Red Ribbon Cash instant ticket are distributed by the Illinois Department of Public Health to Illinois organizations that work on HIV/AIDS prevention, education and treatment.

Illinois ranks in the top 10 nationwide for states with the highest rate of HIV/AIDS, according to the Illinois Department of Public Health.

Continuing to raise awareness about HIV/AIDS research and services is critical to our newly launched Getting to Zero Illinois Plan,” Illinois Department of Public Health Acting Director Dr. Ngozi Ezike said.

Serving the needs of our diverse communities is a priority when it comes to reducing the risks of HIV/AIDS transmission and we want to thank the Illinois Lottery for its commitment to making Illinois a healthier state.

The Red Ribbon Cash ticket costs $3, and players can win up to $50,000. The lottery says 100% of profits from ticket sales go toward an Illinois free of HIV/AIDS.

How to play Red Ribbon Cash

Match any of YOUR NUMBERS to any of the WINNING NUMBERS, win prize shown for that number. Get a "MONEYBAG" symbol, win that prize automatically. Get a MONEYSTACK symbol, win 2 TIMES the prize shown for that symbol.

Additional Information

  • Price Point: $3
  • Overall Odds: 3.51 to 1
  • Category: Specialty
  • Play Style: Key Symbol Match
  • Launch Date: June 4, 2019
  • Game Number: 7308


SOURCES: Illinois Lottery.


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Global Lottery Monitoring System Report 33 Matches in Q1 2019

LAUSANNE, Switzerland (June 6, 2019) -- During the first quarter (Q1) of 2019, GLMS reported 33 matches to its partners out of the 198 alerts generated.


Alerts to partners have covered a wide range of sports over this quarter, including Football, Basketball, Tennis, Badminton, Volleyball, E-sports and Ice Hockey.

Football is the sport that triggered the majority of the alerts, followed by Basketball and Ice-Hockey.

GLMS President, Ludovico Calvi, states: “GLMS is a Global Integrity association and, therefore, it is of the utmost importance for us to be fully  transparent regarding the results of our Monitoring and Intelligence activities.

As you will read, 2019 started very dynamically for GLMS, having reported a significant number of suspicious matches to all our members and partners.

GLMS shall go on making its best efforts to further enhance the quality of our Integrity operations, in the highest interest of Sport Ethics and the credibility of Sport”

You are welcome to go through the 2019 Q1 GLMS Intelligence Report, in which you can find some key facts and figures about the results of the GLMS monitoring and intelligence work over the first 3 months of 2019.

The full report is available here.

Enjoy the reading!

The GLMS team.


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Swedish Gaming Inspectorate Announce Collaboration to Counter Money Laundering and Terrorist Financing

STRÄNGNÄS, Sweden  (June 11, 2019) -- The co-ordination function against money laundering and terrorist financing has produced a national risk assessment to identify and assess Swedish authorities' challenges in the area. Spelinspektionen is one of the 16 authorities that together with Sweden's law society form the function. The police authority has the overall responsibility.

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The main task of the coordination function is to:

  • act as a forum for information exchange and knowledge transfer between the participating organizations
  • continuously identify, map and analyze risks and methods for money laundering and terrorist financing, and compile national risk assessments
  • provide information to operators to contribute to their work against money laundering and terrorist financing


Gambling companies are covered by the Money Laundering Act

Spelinspektionen will work to counter money laundering and financing of terrorism in the gaming sector. A gaming company could be used as a criminal tool. Therefore, in our licensing, it is important to find out who are the real principals of the gaming company that holds or applies for a license. A gaming company must also have good customer knowledge in order to counteract the use of gambling activities for money laundering or terrorist financing.

We are currently procuring a service for verifying information on license applicants / licensees' group structure, company information and ownership image. By constructing complex and cross-border structures with legal entities in different jurisdictions, one can hide the real principals and the origin of the money,” says Fredrik Lindquist who works with supervision and money laundering issues at the Gaming Inspectorate.

Read more about the cooperation to counter money laundering and terrorist financing in the report from the Coordination function.

SOURCE: Spelinspektionen.


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Association of Gaming Equipment Manufacturers (AGEM) Release May 2018 Index

LAS VEGAS, NV (June 7, 2018) -- The AGEM Index continued to grow positively in May 2018, building upon last month’s encouraging trends. The composite index finished the month at 554.05 points, a gain of 22.72 points or 4.28 percent, compared to April 2018. The AGEM Index reported a year-over-year increase for the 32nd consecutive month and has climbed 163.87 points, or 42.00 percent, since May 2017.

During the latest period, seven of the 13 global gaming equipment manufacturers reported month-to-month increases in stock price. Six manufacturers reported decreases in stock price during the month.

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The April performance of the AGEM Index paralleled the three major stock market indexes. The S&P 500 reported a month-to-month increase of 2.16 percent to 2,705.27. The Dow Jones Industrial Average increased 1.05 percent to 24,415.84, while the NASDAQ increased 5.32 percent during the period to 7,442.12.

Positive contributors to the May 2018 AGEM Index included the following:

  • Aristocrat Leisure Limited (ASX:ALL) contributed 24.94 points due to a 12.01 percent increase in stock price to AU$30.04.
  • Scientific Games Corporation (SGMS) reported an 11.26 percent increase in stock price to $59.30, contributing 8.34 points.


Selected negative contributors included the following:

  • With its stock price falling 11.78 percent to $24.94, International Game Technology PLC (IGT) contributed negative 8.25 points.
  • Konami Corp. (TYO:9766) reported a 5.02 percent decrease in stock price to ¥5,110, contributing negative 3.99 points.


During the past month, Agilysys (AGYS) released results for its fiscal year ending in March 2018. Net revenues decreased by 0.2 percent from the prior year, dropping $318,000 to $127.4 million. Gross profit increased by $632,000, or 1.0 percent.

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The increase in gross profit is attributable to a $950,000 decrease in the company’s cost of goods sold.  During this fiscal year, the company achieved a gross profit margin of 50.6 percent, up from 50.0 percent in the prior year.

TransAct Technologies (TACT) released its first quarter results for the three months ending March 2018. During this period, net sales decreased $1.8 million, or 12.9 percent, on a year-over-year basis to $12.2 million. Despite the significant drop in net sales, gross profit margins improved substantially on a year-over-year basis. For the first quarter of 2018, the company’s gross profit margin was 47.9 percent, up from 43.5 percent for the same period last year. In May, the company reached an agreement with Asia Pioneer Entertainment Limited to distribute TransAct’s ticket-in, ticket-out printers in Macau, the Philippines, Taiwan and China.

Gaming Partners International Corporation (GPIC) also released its quarterly results for the period ending March 2018. Revenues decreased by 1.2 percent on a year-over-year basis, dropping from $18.9 million to $18.7 million. Additionally, gross profits decreased from $5.8 million to $4.9 million, a 15.2 percent decline. As a consequence of this decline, the company’s gross profit margin also fell to 26.4 percent to 30.8 percent. Operating income fell dramatically during this period due to a substantial uptick in research and development expenses. Research and development expenses increased from $300,000 for this period last year to $1.0 million this year. This increase was due to payments made to BrainChip Holdings Limited and Xuvi, LLC for the joint development of a table management and analytics platform. This platform will be designed to improve the efficiency of table games, reduce the risk of fraudulent behavior and provide player behavior analysis.

Since its initial public offering, PlayAGS Inc. (AGS) has delivered strong financial performance, as demonstrated by the company’s financial results for the first quarter since it completed the offering. On a year-over-year basis, total revenues increased 35.8 percent, growing from $47.8 million to $64.9 million. Operating income, however, remained largely flat due to a $17.0 million increase in operating expenses, which largely consisted of a $6.5 million year-over-year increase in selling, general and administrative costs, a $3.5 million year-over-year increase in cost of equipment sales and a $3.3 million year-over-year increase in research and development expenses. Additionally, the stock has been so popular that the company completed a secondary public offering in May 2018.

The AGEM Index

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The Association of Gaming Equipment Manufacturers (AGEM) produces the monthly AGEM Index that comprises 13 global gaming suppliers throughout the world. A total of eight suppliers are based in the United States and are listed on the NYSE, Nasdaq or OTC market, while two trade on the Australian exchange, one on the Tokyo exchange, and another trades on the Taiwan OTC exchange. The index is computed based on the month-end stock price (adjusted for dividends and splits) of each company and weighted based on approximation of market capitalization. Market capitalizations for manufacturers trading on foreign exchanges have been converted to US dollar-equivalents as of month-end for comparability purposes. The AGEM Index is based on a 100-point value as of January 2005.

About AGEM

AGEM is an international trade association representing manufacturers of electronic gaming devices, systems, lotteries, and components for the gaming industry. The Association works to further the interests of gaming equipment manufacturers throughout the world. Through political action, tradeshow partnerships, information dissemination and good corporate citizenship, the members of AGEM work together to create benefits for every company within the organization. Together, AGEM and its member organizations have assisted regulatory commissions and participated in the legislative process to solve problems and create a positive business environment.

AGEM Index

The AGEM index and overview is prepared by Applied Analysis (AA). AA is a Nevada-based advisory services firm providing consultation services for public and private entities. The company utilizes extensive experience in economics, information technology and finance to provide a wide range of services, including urban economic consulting, financial advisory services, market analysis, public policy analysis, hospitality industry and gaming consulting, and information system and technology consulting.

For More Information, CONTACT: Marcus Prater, Executive Director, T: 702.812.6932.

SOURCE: The Association of Gaming Equipment Manufacturers (AGEM).





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